Conan Exiles

Conan Exiles

LTs Farming
EzequielM  [developer] 16 Dec, 2017 @ 8:53pm
Bug Report
If you find any bug on the mod, please report it here
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Showing 1-15 of 85 comments
Peres 25 Dec, 2017 @ 11:05am 
Help!
Hi, I can not do the mod wheel in cooperative mode, when I invite a friend to play he can not connect with me. What can I do?
EzequielM  [developer] 25 Dec, 2017 @ 11:21am 
And he can connect to your game when you are not using the mod?
Peres 25 Dec, 2017 @ 12:11pm 
yes.
EzequielM  [developer] 25 Dec, 2017 @ 12:18pm 
I will check it then. Tho the mod had nothign to do with client's connection.
Anyway i would like if you can describe the steps the host and client follow, and to make sure both are using the mod.
Peres 25 Dec, 2017 @ 12:25pm 
I installed the mod and enabled it inside the game and restart the game, it did the same thing, I enter the game I create the character and I enter the game, there I call my friend to join in the match, but it does not connect to my game. Only without the mod installing can we play jutes.
Gwylan21 1 Jan, 2018 @ 7:11am 
I have noticed an issue with stacking with this in play. It only seeme to affect the religious items like the Set Daggers and the Mitra ankhs. They don't stack, each one is individual. Just odd that it affects just this and nothing else, as the items did stack prior to activating this mod. Not a real problem, but figured you might want to check it out. I'm also using Litman's Stack and weight mods, so might be a minor interferance between them.
EzequielM  [developer] 1 Jan, 2018 @ 10:02am 
Gwylan21, that happens with items like weapons, armors and tools. All the ones that originally had stack of 1 item. The reason i left it as it was previously, it's cuz if you stack 2 or more damage items, sometimes they dissapear. The same happen with the armors. And in the other hand, if you dye an armor and you stack them, they would lose the dye.
Gwylan21 1 Jan, 2018 @ 4:35pm 
Okay, works as it should then. Thanks for the note, it's nice to know that you stay on top of this, even though it's a load of work to manage these mods.
EzequielM  [developer] 1 Jan, 2018 @ 10:10pm 
Thanx Gwylan21! And it's kind of a hard work, but it's something i like too so i enjoy it. But i try to do the best i can.
UrNxT 13 Jan, 2018 @ 10:35am 
not sure if this is a bug, but i also found a work around. The coral planters, i found if you put the orange and blue seeds in the same planter the orange takes priority over the blue even if you put the same amount of seeds. As the planter makes more seeds if only makes around 1/3rd blue vs orange. The work around i found is make one for each seed, one for orange and one for blue and they work at the same speed.
EzequielM  [developer] 13 Jan, 2018 @ 12:57pm 
Yes UrNxt, it's meant to work on that way... Or kind of. You should have 1 kind of seed only inside each Garden to produce that one. Tho the only one that produce 2 different things is the Aquatic Garden. Which one produces is about which Recipe is first into the game data table. So if you want to produce the glowing ones, leave only those spores and not the orange ones
UrNxT 13 Jan, 2018 @ 2:48pm 
Originally posted by EzequielM:
Yes UrNxt, it's meant to work on that way... Or kind of. You should have 1 kind of seed only inside each Garden to produce that one. Tho the only one that produce 2 different things is the Aquatic Garden. Which one produces is about which Recipe is first into the game data table. So if you want to produce the glowing ones, leave only those spores and not the orange ones

ahh ok got it, ya made two and they both work good.
RazorINK 21 Jan, 2018 @ 3:55am 
i don't get seeds from plants :-(
EzequielM  [developer] 21 Jan, 2018 @ 5:44pm 
Mmm they have a low drop, but sure you are not using another mod that changed the plant drops too?
RazorINK 22 Jan, 2018 @ 3:27am 
hmm... the waning crescent maybe. any chance to bring the mods together?
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