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I have been testing out the "classic mutations" mod for "classic campaigns" and "classic mode."
Your "classic mode" does not currently support endless-melee-shoving -- when it should do, because the constant-melee-shove is one of the classic actions in the original game.
I see that "classic campaigns" already supports constant melee-shoving, HOWEVER the brightness is VEEEERY dark so i do not play it but classic mode is perfect.
Melee weapons are removed from classic mode, and rightly so, as classic mode is not about "hack and slash," besides, the endless-melee-shove mechanism should be classic mode's ideal replacement for the constant hacking weapons in the sequel game. please let me know if this can be worked on,please thats my only request as i play that mode constanty.