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I can take a look at the code to try and track it down. However, I'd be wary to make it totally impassible since I've observed situations where returning caravans or other friendlies will spawn in the water on the ocean side of the map. If the water is impassible then you'll end up with stuck pawns in the water. Just keep that in mind.
I hope that they will not spawn on the ocean. Anyways thanks for the help and the barnacles solution too.
Strange. That didn't happen to me when I loaded in my save that had barnacles everywhere. They all just up and vanished on load.
I'd suggest starting harvesting them and watch for any new ones growing. If none come up then you can clear them all away, it'll just take awhile.
Thank you!
So I tried this but when I get to the folder past content I only have two folders there named '4000' and '241100.' Past both of those are just endless lists of other numbered folders, none of which are the same as yours above. Any idea why that is?
That's odd. "294100" is the unique Workshop ID for Rimworld, and "1211694919" is the unique Workshop ID for the Nature's Pretty Sweet mod, so the next path part ought to be "294100\1211694919" for Game ID\Mod ID. Is there anything unusual about your Steam Rimworld install? Did you manually install Nature's Pretty Sweet into your Rimworld mod folder?
There is one definitive way to find Nature's Pretty Sweet, by using Windows search to find the file "BarnaclesA.png" (minus the quotation marks.) If you open your Steam folder and put that file name into the search and let it run for awhile, it ought to eventually find the folder that Nature's Pretty Sweet is in. Once it does, right click on the BaraclesA.png file in the search results and select "open file location" to be taken to the folder it is in.