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Hey, apologies I just now realized there was a new discussion thread (it didn't subscribe me to the thread for whatever reason)!
To your question, as long as the projectors are all part of the block group, you can use as many as you want. The missile script looks for the closest projector that is part of the block group, and uses it to rename the missile PB accordingly. The lidar script is just looking for valid naming conventions that include the ID of one of the projectors in the block group.
If you're still having trouble, feel free to shoot me the link to your world and I'll have a look!