Starbound

Starbound

[ALPHA] Project Blade Dance: Shortswords
 This topic has been pinned, so it's probably important
Reebs  [developer] 27 Nov, 2017 @ 7:21pm
Feedback and suggestions
Self-explainatory title, i'd love to hear your feedbacks and ideas for future improvements.
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Showing 1-13 of 13 comments
★Umbrilla★ 27 Nov, 2017 @ 9:10pm 
If you make this mod compatible with Frackin' Universe, I will skip school just to try it out honestly.
Reebs  [developer] 27 Nov, 2017 @ 9:12pm 
Originally posted by ★Sereth★:
If you make this mod compatible with Frackin' Universe, I will skip school just to try it out honestly.
Probably won't though, FU is too overwhelming for me right now and i have more important stuff to deal with :/
★Umbrilla★ 28 Nov, 2017 @ 4:45pm 
Originally posted by ~ 1200 RPM 🎀:
Originally posted by ★Sereth★:
If you make this mod compatible with Frackin' Universe, I will skip school just to try it out honestly.
Probably won't though, FU is too overwhelming for me right now and i have more important stuff to deal with :/
That's a shame, well, I'll still be excited for your future mods!
Loy 1 Dec, 2017 @ 5:52pm 
So... I noticed something neat that happens when you use randomly generated shortswords from Fracking Universe, some of elements unique to that mod are reflected here, such as with the cosmic weapons. Occasionally when using a cosmic weapon, the Austereu Deluxeu's trail and swing sound will play, this is also true of the shadow weapons, which display their subsequent trails and sound effects and apply the effects.
I just found the way that the unique animations and weapon effects lined up was rather neat.
I also adore the combo finisher, with a full circle spin followed by a quick thrust and to finish this comment, thanks for making this mod, it truly stands out to me compared to most of the other mods that I have seen.
Loy 1 Dec, 2017 @ 5:56pm 
https://steamuserimages-a.akamaihd.net/ugc/878629064261712193/BF232C6ED02CE184136BA368CE477916D88EF6B9/
Here's an image I took of the modded sword trails on the upward swing, though they aren't vanilla, they still follow the orientation and rotation of the weapon.
Reebs  [developer] 1 Dec, 2017 @ 7:27pm 
Huh, i didn't know this also works with FU.

Cool
indigoremains 4 Dec, 2017 @ 12:12pm 
Sorry if this has already been asked but is there anything new you could do with ranged weapons?
Reebs  [developer] 4 Dec, 2017 @ 12:15pm 
Originally posted by IG 3b-ck:
Sorry if this has already been asked but is there anything new you could do with ranged weapons?
I highly doubt that
indigoremains 5 Dec, 2017 @ 8:13am 
Okay
Jack Foxe 3 Feb, 2018 @ 8:22am 
if at all possible, could you add off-steam files for PBD as well?
Last edited by Jack Foxe; 3 Feb, 2018 @ 8:24am
Reebs  [developer] 3 Feb, 2018 @ 8:45am 
Originally posted by Jack The 🦊:
if at all possible, could you add off-steam files for PBD as well?
Non-steam version in description. I don't use the CF forums so yeah...

EDIT: Crap, i thought this was broadswords, yeah i'll get around to it soon.
Last edited by Reebs; 3 Feb, 2018 @ 8:51am
Jack Foxe 3 Feb, 2018 @ 8:59am 
Originally posted by Rush B:
Originally posted by Jack The 🦊:
if at all possible, could you add off-steam files for PBD as well?
Non-steam version in description. I don't use the CF forums so yeah...

EDIT: Crap, i thought this was broadswords, yeah i'll get around to it soon.

yeah i was wondering why this one didnt have a link x3
glad i said something
TickleMeOri 26 Mar, 2021 @ 10:45pm 
Hey Can You Do The Same Blade Dance Animations for the Long Sword Mods
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