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Oh and a 100 damage sword with no handling malus was... entertaining. I was having flashbacks to the time I downloaded the lightsaber mod and gave it to a living force master which is really saying somthing.
That and the sniper-rifle kicked an unresonable amount of ass at any range, even at point-blank.
And more powerful
In melee my one Forsaken with armor/shield and his fists is downing entire raids. Not huge ones or heaviliy armoured yet, but I feel that shouldn't be possible.
The armor itself is ridiculously good. The solid protection combined with the ridiculous movespeed means you can basically charge straight into melee no matter what, or kite the AI if you're really worried. Especially if you're using a shield. While the various bonuses to workspeed, aiming and such means I never have to take it off. Ironically I don't want to use it because it just makes the fighting meaningless.
The assault rifle is just brutal, especially at close range. It's essentially a lightweight minigun with better accuracy and no cooldown. Combined with the armor bonuses and it only gets worse. The short range is a blessing when fighting it, but since Forsaken armor is so good it's hard to take advantage of it, since they never have trouble closing in. The low damage barely matters because it practically stunlocks anyone it's aimed at even at range. A rapid fire, low damage weapon is fine, but this gun really needs to be slowed down.
The shotgun is better. Warmup and ooldown is good. A 4 shot burst of 25 damage is still very powerful. Not sure how I feel about it yet, but at least it just feels elite, rather than godlike.
Haven't tried all the melee weapons yet, but again they seem ridiculously powerful. The smaller sword's DPS is something like 25 on a brawler, and watching in battle (with the armor again) it swings about 5 times a second. For context, I've watched it single handedly bring down multiple scythers at once, and Dark Young from Rim of Madness, and the user is barely bleeding at the end.
Finally the research speed bonus seems very high. I think the number said something like a 2000% increase, which is just ridiculous. I might as well just open dev mode and instant-complete them.
Again, love all the stuff. The mod looks absolutely stunning. I love the theme, and I love practically all the new stuff as a concept. Plus Nightlings are just awesone! But it really could do with some scaling back to bring it more in line with vanilla elite gear. I'm fine with gear being powerful, but this is a bit much.
And I suggest that the forsaken can't install the bionic limbs
After all, this is too boring for the old race.
And something like a fire or something like that
I'm sorry if there's a problem with the grammar
I don't understand English very much.
While probably hard or time consuming my thoughts would be to have the forsaken start out not extremely strong but over time by either getting special items or researching repeatable research would be to "Return them to thier former glory" in a way.
But for right now I really enjoy playing as the Forsaken and i'm glad you brought the weapon costs more in line with the armor.
Edit: Using the Race makes me feel badass, Everyone should put a high difficulty on Randy Random to have 20 people attack you and then just Slice through them like butter
Or maybe make them way less hp but like 15 speed and the big damage so they're like glass cannons