Counter-Strike 2

Counter-Strike 2

Kaizen
Andre Valera  [pengembang] 3 Des 2017 @ 4:12pm
Feedback / Bugs
Post your feedback
Imgur albums are extremely helpful
Terakhir diedit oleh Andre Valera; 19 Jul 2020 @ 12:53pm
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Menampilkan 1-15 dari 23 komentar
absG 11 Des 2017 @ 7:57pm 
You probably are already aware of this, but the T spawn buyzone is off.
Terakhir diedit oleh absG; 11 Des 2017 @ 7:57pm
I'd recommend putting some skybox / 2d texture trees in this background area near site B. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1230365720

This clipbrush should probably be shortened to only cover the AC unit as there's nothing in the actual physical space to block the player. It's located near B (use the car for reference). https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1230365786
Duality 15 Des 2017 @ 1:54pm 
There is a spot in CT spawn where things can fall through the map.
Sethen 12 Jan 2018 @ 9:23am 
Also @andrea Valera
Visual errors
Clipping of brushes(Below)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1266062162
Floating building(Below)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1266062109

Incase you do a recompile at some point
Andre Valera  [pengembang] 12 Jan 2018 @ 11:50am 
Great, thanks for the info :)
james 20 Jan 2018 @ 9:39am 
small tree long A is not solid:babytree:
Duality 2 Feb 2018 @ 10:49am 
This is the hole I was talking about.

https://youtu.be/G2RczwRD-bM
Stryx 10 Mar 2018 @ 1:41am 
Great map. I took a quick overlook at it so here is my quick feedback.

Needs clipping (Blocks sometimes when jumping close to it)
https://imgur.com/a/4H9Sf

Feels awkward to push a site from this lower part. There's the window (over-room) you can push into as a T but when peeking site it feels awkward to flick up and into the window.
https://imgur.com/a/ZYuK1

Why can't I go here? Maybe block it a little better off or remove the staircase.
https://imgur.com/a/SV2Jt

Doesn't feel blocked off maybe put some fence (like link nr 2)
https://imgur.com/a/JPfGY
https://imgur.com/a/hNcNL

Love how you put this into the wall it looks slick :8bitheart:
https://imgur.com/a/XiFX8

I also love how you can let teammates in front of you :8bitheart:
https://imgur.com/a/5Pq9I

I really like this boost. But could you maybe make a hard way to get on to it if you were only one guy? :B1:
https://imgur.com/a/MVhBL
Terakhir diedit oleh Stryx; 10 Mar 2018 @ 1:42am
Andre Valera  [pengembang] 11 Mar 2018 @ 7:05pm 
Stryx, that's excellent feedback
Very much appreciated

Cheers
Alex 28 Jun 2018 @ 2:29am 
This is not suitable for wingman mode.
Stop mode-spamming.
Vernaryk 19 Des 2018 @ 4:34am 
Is there a server with this map?
EnderYear 5 Apr 2019 @ 12:13am 
EDIT: They fixed it!

Great map! The atmosphere in this map is so different from any of the map we have in game, and I love the fact that the time is this chill, quiet, early-dawn setting. It feels so fresh!

However, being a Japanese guy living in Tokyo for basically all my life, most of the signs sounded quite awkward. I've listed these signs and possible suggestions in this album.

https://imgur.com/a/9QR2Z5s

I know this might not be much of an issue and it all looks cool when you don't speak Japanese, (and noone can blame for that- I think Arabics in Dust2 is cool but I dont know what any of that means), but considering that there are fair amounts of Asian player base of CSGO (especially after they made Chinese client), and that Valve is constantly updating their maps to look as realistic and accurate as possible, I believe it won't hurt to try to make it look natural even for the eyes of locals living here.

Sorry for a long post and bad English, but I really hope this map to get added someday, thanks :)
Terakhir diedit oleh EnderYear; 1 Nov 2020 @ 1:38am
Andre Valera  [pengembang] 5 Apr 2019 @ 6:01pm 
Absolutely brilliant! I was wondering how it would sound to someone who speaks Japanese and lucky enough now I know. When I was initially translating I would pick what looked the most appealing (fat characters, complex shapes) and worry about the grammar after. I appreciate you going through the map so extensively and I hope to make the signage more authentic (and give it some variety)
EnderYear 6 Apr 2019 @ 1:09am 
no worries! thanks for the quick response, too!
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