XCOM 2
Playable XCOM 2 Aliens
Can we have playable chosen?
Well i was just wondering if that could be a thing? I dont care if they are weakend to be balanced and yes i know that its against lore but what if you could like talk them in to rebelling exept the Warlock i mean that guy is just dedicated to the elders. I mean the Hunter seems most likely to rebel but The assassian im not sure about her though......It could just be a cosmetic thing and i would be fine with that really....Basically it could just be like a more expensive hunt the chosen thing like maybe it costs ummm.....Intel? i don't know just really want a defected chosen on my team. But thats just wishful thinking. I mean if i knew how to mod i would do it my self but does anyone even want playable chosen? Or is it just me?
Sidst redigeret af A.M (All Maker); 28. jan. 2018 kl. 1:36
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A.M (All Maker) 28. jan. 2018 kl. 1:37 
Just to note that would mean someone would have to make a voicepack for them and well it just sounds like too much work to ask of someone to do.
kitsune01 30. jan. 2018 kl. 12:36 
I'd love playable chosen, but there would be some balance issues I think. maybe you could keep them really powerful, but if you take a chosen out, you can't take anyone else?
A.M (All Maker) 30. jan. 2018 kl. 14:46 
Well that sounds reasonable because if you had like all three than yeah that would be rather unfair so i like the idea of just being limited to one.
A.M (All Maker) 1. feb. 2018 kl. 15:51 
Someone would need to make a voice pack for all three and make them playable of course.
Under no circumstances would The Warlock defect. The guy's a lunatic, devoted to the Elders because he refuses to learn of anything better. If people are specifically asking for playable Warlock, they have severe problems. It's not happening.

The Hunter often appears disillusioned with ADVENT and the Elders even before you fight him. Defection would certainly be a possibility, and if you follow The Things XCOM Operatives Are No Longer Allowed To Do Part 2[docs.google.com], has already happened about 350 rules ago.

The Assassin is a middle ground between these two personalities. Her loyalty is born of a crippling desire to prove herself to an insatiable authority. The moment she realises the Elders will never be pleased with her no matter how well she performs, The Assassin will abandon them. Horrified at the idea of facing those whose friends and loved ones she killed, she would disappear - probably to some abandoned Japanese monastery to hone her skills and soulsearch.
Sidst redigeret af HL+UT=Awesome, Change My Mind; 21. mar. 2018 kl. 8:34
kitsune01 4. feb. 2018 kl. 1:10 
maybe you could clone the warlock or something?
Oprindeligt skrevet af blub01:
maybe you could clone the warlock or something?
Perhaps, but what would we do about his brain? It would either be entirely empty or a carbon copy of the OG Warlock's. Either XCOM has a vegetable or another psionic horror trying to kill them.
Sidst redigeret af HL+UT=Awesome, Change My Mind; 4. feb. 2018 kl. 4:48
kitsune01 4. feb. 2018 kl. 5:08 
hmmmm.. have the vegetable be remote-controlled by the commander, like the avatar in the final mission?
Oprindeligt skrevet af blub01:
hmmmm.. have the vegetable be remote-controlled by the commander, like the avatar in the final mission?
I don't think the soldiers would like the Commander wearing The Warlock's face like that.
Here's an idea. Make each chosen work differently when it comes to recruiting. For example, let's say that once you kill the Hunter, and destroy his little respawn machine, you manage to preserve his body before it turns to stone, while also saving his life. You then revive him, after which he readily joins XCOM because the Elders can't teleport him away at the first sign of defiance.

The Assassin could work in a similar fashion, though this would require appealing to her honor. Let's say XCOM revives her, keeping her under extremely close watch, while the situation is explained to her. The Elders have abandoned her, and Advent isn't going to look for her. After a rather low blow from the elders, besmirching her honor of all things, she joins XCOM in a fit of rage.

The Warlock might take a second to figure out. Maybe we could make him work like a spark, replacing his brain with one of our deceased soldiers. Or reverse the brainwashing by returning his mind to its younger stages.
GUA 22. mar. 2018 kl. 9:07 
Oprindeligt skrevet af The Banana Collective:
Just to note that would mean someone would have to make a voicepack for them and well it just sounds like too much work to ask of someone to do.
A Hunter Voice pack has already been done. I'd like to have their armor and abilities added to RPGO Mushashi.
Sidst redigeret af GUA; 22. mar. 2018 kl. 9:07
Wolf Renegade 5. apr. 2018 kl. 6:54 
Oprindeligt skrevet af snakebug:
The Warlock might take a second to figure out. Maybe we could make him work like a spark, replacing his brain with one of our deceased soldiers. Or reverse the brainwashing by returning his mind to its younger stages.

I might have a simple idea for the warlock:

At the end after destroying their machine you can have one last showdown with the warlock, if you manage to mind control him during the fight at any point he becomes a playable character for the remaining of that mission and joins xcom after it, otherwise if you fail to mind control him, his will just strenghtens and it becomes even harder to mind control him the more you fail.

Basicly making it worth the trouble when you actually manage to get him.
A.M (All Maker) 10. apr. 2018 kl. 14:32 
Still no modder has done it yet.....Hmmm seeing the chosen assassin voicepack makes me just want playable chosen more.
Irley 15. apr. 2018 kl. 5:47 
I bet this is not modable. We probably are limited to aliens that are already playable by mind controll or hack.
Vaynar 24. apr. 2018 kl. 18:58 
It's definitely possible, though difficult to input. They have abilities and cooldowns just like the rest of the classes do, just are unavailable to access anywhere. The main issue would be making them look like regular soldiers, because they don't
A) Fit into the skyranger's seats
B) Have off-duty clothing
C) Have non-combat related voicepacks
D) Are larger than every other XCOM soldier, and thus would have difficulty fitting into the avenger like the regular soldiers appear sometimes, like in the bar.
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