Stellaris

Stellaris

Stellaris Ultimate Pack 3.7
 This topic has been pinned, so it's probably important
Chastity the Celibate  [developer] 31 Jan, 2018 @ 2:38pm
Bugs
Known bugs in the Remastered version of the pack:

-Currently, abandoning a Dark Matter habitat and destroying it will turn it into a shattered world rather than removing it. Working on a fix
Last edited by Chastity the Celibate; 2 Jan, 2023 @ 8:57am
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Showing 1-15 of 380 comments
Small bug with Origins Civics and Reduced Gateway Construction Restrictions.
If you take the Dyson Engineering civic while the Gateway mod enabled your starting planet will have a bugged gateway and you cannot build another one. This is an issue since Dyson Engineering removes your homeworld hyperlanes and the bugged gateway prevents you from building new gateways. The Origins Civics Dev is working on a possible fix to that.
Last edited by Sir Valentine Cats Bootwaffle; 9 Apr, 2018 @ 3:15pm
Panam 20 Apr, 2018 @ 9:46pm 
Trying this collection for the first time. Used almost all the mods, except for those that give freebies to the player.

My empire's borders aren't showing up on the galaxy view.

Edit: I think I figured it out...the "cleaner galaxy UI" mod and "even thinner borders" mod conflict.
I disabled the thinner borders mod and now the galaxy view is fine.
Last edited by Panam; 20 Apr, 2018 @ 10:13pm
Chastity the Celibate  [developer] 20 Apr, 2018 @ 10:49pm 
Originally posted by tacitus27:
Trying this collection for the first time. Used almost all the mods, except for those that give freebies to the player.

My empire's borders aren't showing up on the galaxy view.

Edit: I think I figured it out...the "cleaner galaxy UI" mod and "even thinner borders" mod conflict.
I disabled the thinner borders mod and now the galaxy view is fine.

Fixed. Your right, there was a conflict.
Panam 21 Apr, 2018 @ 5:08pm 
Next Bug:

I started a new game with today's update, got rid of the no longer used mods, etc.

The mod "Here there be dragons" appears to be bugged in this collection.
I had a dragon appear early on in the game, and a pop up message appeared called "Enter the Dragon". But I cannot get rid of this pop up message now. It is stuck on my screen and the acknowledgment button is grayed out.

Edit: I tried reloading my game, and the button was no longer grayed out. So that's a fix.
But the initial problem is still there/
Last edited by Panam; 21 Apr, 2018 @ 5:19pm
Chastity the Celibate  [developer] 21 Apr, 2018 @ 5:37pm 
Originally posted by tacitus27:
Next Bug:

I started a new game with today's update, got rid of the no longer used mods, etc.

The mod "Here there be dragons" appears to be bugged in this collection.
I had a dragon appear early on in the game, and a pop up message appeared called "Enter the Dragon". But I cannot get rid of this pop up message now. It is stuck on my screen and the acknowledgment button is grayed out.

Edit: I tried reloading my game, and the button was no longer grayed out. So that's a fix.
But the initial problem is still there/

Just has the event today and worked fine. Did you try clicking on the greyed-out button? Sometimes it just doesn’t highlight it.
saqib126 2 May, 2018 @ 7:11pm 
I believe (Real Space) New Worlds and The Belt 2.0 cause problems with Planetary Diversity, as with them enabled I cannot colonize any planets(habitability 0, placeholder icon no description for species habitiability trait) when using added planets as homeworld(ex. a Mangrove planet). You may want to remove those mods from the collection, tho The Belt 2.0 has a planetary diversity compatibility patch that, while currently broken, will probably be fixed soon my the mod author.
Chastity the Celibate  [developer] 3 May, 2018 @ 2:57am 
Originally posted by saqib126:
I believe (Real Space) New Worlds and The Belt 2.0 cause problems with Planetary Diversity, as with them enabled I cannot colonize any planets(habitability 0, placeholder icon no description for species habitiability trait) when using added planets as homeworld(ex. a Mangrove planet). You may want to remove those mods from the collection, tho The Belt 2.0 has a planetary diversity compatibility patch that, while currently broken, will probably be fixed soon my the mod author.

Why are you running Planetary Diversity? That mod is incompatible with New Worlds. It will be compatible eventually.
saqib126 3 May, 2018 @ 2:35pm 
Huh, didnt notice that Planetary Diversity wasnt in this collection, I must have missed it while combining my previous modlist with this collection. Well my mistake, no bug here(well for this collection anyways).
Last edited by saqib126; 3 May, 2018 @ 2:35pm
Chastity the Celibate  [developer] 3 May, 2018 @ 2:37pm 
Originally posted by saqib126:
Huh, didnt notice that Planetary Diversity wasnt in this collection, I must have missed it while combining my previous modlist with this collection. Well my mistake, no bug here(well for this collection anyways).

Eventually you will be able to run both New Worlds and PD, and the in-dev CGM: Planets Enhanced. Planets are going to get a lot better.
saqib126 3 May, 2018 @ 2:49pm 
That`ll be great. One day.
Chastity the Celibate  [developer] 3 May, 2018 @ 2:50pm 
Originally posted by saqib126:
That`ll be great. One day.

Not too long.
Minescence 4 May, 2018 @ 7:35am 
A bug currently with Dyson Engineers that instead of giving you a gateway, it'll just make a hyperlane instead, but still give you a dyson sphere.
Chastity the Celibate  [developer] 4 May, 2018 @ 11:28am 
Originally posted by Minescence:
A bug currently with Dyson Engineers that instead of giving you a gateway, it'll just make a hyperlane instead, but still give you a dyson sphere.

That’s how it is now. Plus it was moved to the Unbalanced and Untested Submod
Chastity the Celibate  [developer] 26 May, 2018 @ 5:33pm 
Thank you. Although officially it’s not updated yet.
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