Divinity: Original Sin 2

Divinity: Original Sin 2

Teleporter Pyramids at game start
Temporary version for Definitive Edition
I made a temporary version of this mod for the Definitive Edition using the method in a Reddit post, while we're waiting on a DE version from the actual author. Here's a link to the .pak file.

https://drive.google.com/open?id=1EfliMeoLk6T7YMYbgNzNYSou1zaRTMmB

Drop it into your "<Documents>\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods" folder, then enable it in the Mods menu in the game's main menu.

You may need to mess with the mod load order (though I didn't). If done correctly, as soon as you go up the stairs from the tutorial deck after starting a new game, you'll see all 4 pyramids sitting in a row on the floor nearby.

Original mod rules and restrictions apply, results may vary, I am not responsible for any problems this may cause, use at your own risk, etc. Have fun!
Last edited by Gᴜsʜɪɴɢ Gʀᴀɴɴʏ; 15 Oct, 2018 @ 7:51pm
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Showing 1-2 of 2 comments
TheMoose 18 Feb, 2020 @ 11:18am 
would be nice if you could put them somewhere in fort joy.. at the bottom TP or sometihng :) we just found this mod, sadly, and can't get back to the first ship :)
I'm really sorry, I didn't make the mod so I wouldn't know how to do that. I just converted it for the DE version. If I knew how, I totally would!
In the original version of the game they were in the exact same place, just on a table, but the DE version redid the room so the table isn't where it was before.
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Showing 1-2 of 2 comments
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