Garry's Mod

Garry's Mod

Failed Scientific Experiments
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oteek  [developer] 7 Jul, 2018 @ 9:49am
Ideas.
Post them here. (Merged blazeda14rocket's discussion)
Last edited by oteek; 7 Jul, 2018 @ 9:51am
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Showing 1-15 of 49 comments
Inactive profile 6 May, 2018 @ 7:11am 
Ideas?
post ideas here
Clifford 11 May, 2018 @ 5:52am 
richard boderman
Hydralisk 28 May, 2018 @ 10:25am 
phoenix connexion with a AK for a head
Soviet Experiments and Unfrozen Experiments should have a secondary function, they would pull out and fire the Glock on their uniform, the Unfrozen Experiments would stand at a distance and fire accurate potshots at the player, and the Soviets upon pulling out their Glock, would act similarly to the Suicider from Cry of Fear, but would use the auto-fuction on their Glock, as I imagine the weapon would be like Half-Life's Glock 17, and when they get close, would blow their brains out just like the Suicider from Cry of Fear, and Unfrozen Experiments would use the auto function if the player gets close and not kill themselves
RoboOrThings 11 Jun, 2018 @ 7:40pm 
Mr Krabs that throws Mr. Oranges at people
oteek  [developer] 15 Jun, 2018 @ 8:28am 
Originally posted by Gordon Freeman The Annoyance:
Soviet Experiments and Unfrozen Experiments should have a secondary function, they would pull out and fire the Glock on their uniform, the Unfrozen Experiments would stand at a distance and fire accurate potshots at the player, and the Soviets upon pulling out their Glock, would act similarly to the Suicider from Cry of Fear, but would use the auto-fuction on their Glock, as I imagine the weapon would be like Half-Life's Glock 17, and when they get close, would blow their brains out just like the Suicider from Cry of Fear, and Unfrozen Experiments would use the auto function if the player gets close and not kill themselves

Soviet Experiments have a sound file at /sound/mawskeeto/mawbomination/idle20.wav which states that they are not qualified to operate a firearm. But I might consider something like this, just not at this moment.


Originally posted by Hydralisk:
phoenix connexion with a AK for a head
Interesting...


Originally posted by Peanut:
richard boderman
In a later planned SNPC pack.


sorry for late responses lol.
Last edited by oteek; 15 Jun, 2018 @ 8:28am
RedSpectre 15 Jun, 2018 @ 9:13am 
lets get npc's of sheldon cooper, gordon ramsey, and other meme characters
Last edited by RedSpectre; 15 Jun, 2018 @ 9:15am
Ligma 15 Jun, 2018 @ 11:50am 
You know, these being failed scientific experiments, wouldn't it be appropiate to have a scientist snpc? Maybe like the one in the screenshots, there could be a scientist npc that tries to kill/ escape from the experiments but gets "corrupted" if he gets touched by one? Just saying
Cheaple 16 Jun, 2018 @ 11:10pm 
mutant scientist that is constantly screaming while it attacks you
the 25 Jun, 2018 @ 9:15am 
a Mil Mi-28 made out of soviet experiments and piloted by an unfrozen experiment
each part of it is killable and when/if the pilot dies it goes down and explodes but leaces some soviet experiments alive
PDA Expert 29 Jun, 2018 @ 10:12am 
A walking minigun thing that uses a human to shoot tiny gibs at the player
Can you add the ability to gib them, like, you set a mine and an Experiment walks over it, instead of him getting flung into the air, he explodes into fleshy gibs, which is a lot more satisifying, and death animations for each, like the Soviets spinning and then falling to the ground, Unfrozens falling to their knees, coughin' up blood and then falling to the ground, dead, gullerias falling forwards, etc, also, Unfrozens will gib if hp is -10, or might randomly gib because they were just unfrozen from a cryochamber, Soviets gib if HP is -20 and Gulleras 30-.
Inactive profile 7 Jul, 2018 @ 9:10am 
a small minion orange that runs fast and explodes when it hits you
oteek  [developer] 7 Jul, 2018 @ 9:46am 
Oh boy, got some motivation today, working on the next update.

Originally posted by Anime was a mistake:
You know, these being failed scientific experiments, wouldn't it be appropiate to have a scientist snpc? Maybe like the one in the screenshots, there could be a scientist npc that tries to kill/ escape from the experiments but gets "corrupted" if he gets touched by one? Just saying
Hmm...... We'll see...

Originally posted by EISTEIN SCINTIST:
mutant scientist that is constantly screaming while it attacks you
Had something similar in my mind. I'll see how it turns out.

Originally posted by delet this:
a Mil Mi-28 made out of soviet experiments and piloted by an unfrozen experiment
each part of it is killable and when/if the pilot dies it goes down and explodes but leaces some soviet experiments alive
Interesting idea, but I'd be very hard to do. It's a matter of time when will it see the light of day.

Originally posted by Bananasaurus Rex:
A walking minigun thing that uses a human to shoot tiny gibs at the player
Scary, will see how it turns out if I even do it.

Originally posted by Gordon Freeman The Annoyance:
Can you add the ability to gib them, like, you set a mine and an Experiment walks over it, instead of him getting flung into the air, he explodes into fleshy gibs, which is a lot more satisifying, and death animations for each, like the Soviets spinning and then falling to the ground, Unfrozens falling to their knees, coughin' up blood and then falling to the ground, dead, gullerias falling forwards, etc, also, Unfrozens will gib if hp is -10, or might randomly gib because they were just unfrozen from a cryochamber, Soviets gib if HP is -20 and Gulleras 30-.
Gibbing is possible, perhaps not in the next update, but I'll never add death animations. Sorry.

Originally posted by blazeda14rocket:
a small minion orange that runs fast and explodes when it hits you
Not sure about this one. We'll see...


Gotta say, I enjoyed reading through these ideas again, there's lots of stuff in the works and currently the next update doesn't have the release date as of now. Thank you for your suggestions guys.
LunarPilot 9 Jul, 2018 @ 3:41pm 
a mr.orange dropship
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