Ravenfield

Ravenfield

Chiappa Rino
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Atherline  [developer] 8 Dec, 2017 @ 7:15pm
Suggest tweeks here or problems/complaints with gun. I will respond.
You comment you compalints about this gun here.
Last edited by Atherline; 10 Dec, 2017 @ 11:15pm
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Showing 1-13 of 13 comments
Wayne_Doge 8 Dec, 2017 @ 10:10pm 
hello this is probaley my new favorite gun all i have to say is make the reload time a little bit longer couse no one can reload a revolver that fast
Tirpitz 9 Dec, 2017 @ 4:42am 
it takes to long to draw in my opinion. it should be quick to take out, as a secondery should be
Yldaro 9 Dec, 2017 @ 10:13am 
Do animations PLEASE. And reduce the damages. One bullet in the Torso or in the leg musn't kill ennemies. It's a cool gun, but make it cooler.
lee601hunter 10 Dec, 2017 @ 12:08am 
or how about 2 diff, a one hit kill for people like me, and a 2 hit kill for people who prefers it that way. I just want to feel like rick grimes ya know
Atherline  [developer] 10 Dec, 2017 @ 12:09am 
@Lee601hunter. Should it be diabled for AI? the On hit?
lee601hunter 10 Dec, 2017 @ 12:13am 
I guess so, since there are also people preferring 2 hits, it wouldnt be fair if they get one hit(ed) lol
Atherline  [developer] 10 Dec, 2017 @ 12:14am 
True.
Arch 10 Dec, 2017 @ 2:35am 
the flashlight is broken for me. wether i equip the one with or the one without, it is always on
Arch 10 Dec, 2017 @ 2:36am 
also, it sounds bad when you shoot several rounds in quick succession, the sfx restarts and cuts the previous one off. either make the sfx shorter, or find a way to allow them to overlap
ns5sonny 10 Dec, 2017 @ 4:29pm 
I know these ideas have already been noted in this discussion but I might as well repeat them: the flashlight is cool, but is always equipped, and the circle of light produced by the flashlight doesn't change when the gun is pointed up (when running). In addition, the "one hit" version so far does not produce a death with only one hit.

Kudos for the awesome design!
Atherline  [developer] 10 Dec, 2017 @ 11:02pm 
@ foam_flining_fun, thanks! i would not have noticed that. I forgot to change the bullet the One hits shoots.
Atherline  [developer] 10 Dec, 2017 @ 11:09pm 
@Archi-Shu, Thanks for the feedback!, I haveb't realy noticed that but seeing how it sounds, I will shorten the SFX.
Atherline  [developer] 10 Dec, 2017 @ 11:10pm 
@Archi-Shu, also my flashlight script for the DRS does not work so this won't have it.
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