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When I do get around to making toggles, I'll definitely make sure to add the x4 sanity, and more than likely I'll add a toggleable penalty for meat items (by default, most likely a small sanity loss, and a reduction in hunger gained).
(That being said, the official reason for Monika's vegetarianism isn't because killing animals is bad, or eating meat is bad, but because reducing carbon emissions by not participating in the meat industry).
Thanks for the suggestion, though, I'm not sure how soon I'll get around to it with exams coming up, and a bunch of other things I'm (still) trying to get working