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+10 fast recharge
-Pyro can be ignited
-60 clip size
Or,
+25 damage
+damage by fire to self
+damage by explosions to self
+damage resistance to bullets
+damage resistance to melee
-60 clip size
-10% health
+style points (jokes)
+ 20% projectile speed
-25% damage
-10% afterburn damage
- 25 Damage
+ Minicrits burning targets.
- 50% Fire rate
+ 50% Knockback.
+Critical hit on airbourn target
- 20% damage vulnerability.
+30% Weapon Switch Speed
also stats idea:
+100% clip size
+25% ammo carried (+4 spare shots fore those who don't do the math)
-20% afterburn
-50% crit rate
-does not crit on burning targets
20% more damage
15% less range
Same splash effect as the scorch shot as well as knock-back
Left click- Fire one shot
Right click- Fires both at the same time, but accuracy is compared to as the Beggar's Bazooka (suggestion to combat this...FIRE AT POINT BLANK RANGE )
Random crits disabled
-50% damage
Alt-fire to shoot two flares at once.
And duh, yeah, we're just brainstorming and making suggestions so Valve doesn't have to spend too much brainpower on it and use the brainpower to work on HL3.
*+40% projectile speed (positive)
*-20% movement speed (negative)
*-50 points of health on wearer, giving the pyro 125 health (negative)
*-30% reload speed (negative)
*no headshots (negative)
*single shot weapon that fires 2 shotgun shells at once, causing tons of more damage
ALSO ANOTHER SUGGESTION! MAKE THE MODEL SLIGHTLY BIGGER!
PLEASE CHOOSE MY IDEA! :D
+100% Clip Size
+15 Damage to self
-50% reload speed
Alt-Fire: Shoots both flares at once to deal double damage and can cause knockback
1 second interval between possible crits
Flares have a small explosion radius, any player in the radius will catch fire.
-20% damage
-10% Afterburn time
+75% faster firing speed
Notes:
*All Stats are based on the Flare Gun's stats
*When Reloaded and a flare is still in weapon, the flare will be lost.
+100% clip size makes it so a player can have two flares per clip.
*The interval between Crits prevents spam criting.
*The reload speed is more of a boost, because if it were just doubling the reload time it would be 4 seconds, but the current stat has it at 3 seconds.
Stats in "Dumbed" Form
2 Flares per clip
Can Deal 15 damage to self
Takes 3 seconds to reload
Can deal 24 Damage on normal shot, 72 Damage upon Criting, 33 damage upon Mini-Criting
After burn is 9 seconds instead of 10
Attack interval is 0.5 seconds instead of 2 seconds