XCOM 2
[WoTC] Pathfinders
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Claus  [desarrollador] 11 DIC 2017 a las 15:50
BUG REPORTING
Find a bug? Post it here
< >
Mostrando 1-15 de 24 comentarios
Nephalem 13 DIC 2017 a las 23:03 
noob question...

do I need to unsubscribe to [WoTC] Standalone Pathfinders , [WoTC] Pathfinder Hunter Standalone and [WoTC] Pathfinder Items
Claus  [desarrollador] 14 DIC 2017 a las 1:09 
Yes, although if you are already playing a campaign with those mods, then i suggest you stick with them until you start a new campaign.
cortomaltes 17 DIC 2017 a las 14:34 
Hello Claus, thank you for this mod, I really like the idea.
Robot units can panic because of this new pathfinders shots... is that right?
Claus  [desarrollador] 17 DIC 2017 a las 14:57 
They don't in my game, i tried it with the Sectopod, Advent Mec M2 and the Andromedon shell. What robot panicked?
LotusDiesBackwards 20 DIC 2017 a las 12:41 
The game just kinda stops when I try to skulljack a pathfinder. The unit doing the skulljacking was a SPARK, if that helps
Claus  [desarrollador] 21 DIC 2017 a las 17:13 
I'm fairly certain that Sparks can't skulljack in vanilla, and a quick google search tells me that certain mods add an inventory slots for Sparks where they can equip skulljacks, but Sparks can't skulljack and those mods don't add anything that allows them to Skulljack Advent enemies. So it's more of a "glitch" with whatever Spark mod you are using that allows them to equip skulljacks when they shouldn't.

You can skulljack the Pathfinders just fine with normal soldiers.
cortomaltes 9 ENE 2018 a las 14:31 
Publicado originalmente por Claus:
They don't in my game, i tried it with the Sectopod, Advent Mec M2 and the Andromedon shell. What robot panicked?
Hello Claus, I think I know what it happened. One of my soldiers is a "[WOTC] Call of Duty: Black Ops III : E.W.R.-115 'Reaper' Squadmate", which looks like a robot, but I guess it behaves like a human in terms of panic.
panagiwthsrx8 29 ENE 2018 a las 3:46 
In which ini file I enable the exalted pathfinders?and what I have to change exactly?those things are not my specialization thats why im asking those simple things for the most guys in here...sorry for that
Última edición por panagiwthsrx8; 29 ENE 2018 a las 3:47
The Master 29 ENE 2018 a las 14:53 
Getting a crash when I try to load the advent blacksite mission. The crashlog is filled with errors, so I'm not entirely sure if it's your mod, but one of the errors is that it can't seem to load the Pathfinder captain. Here's the full crash log. http://www.mediafire.(COM)/file/8wc1k2h4gbj1u16/XCom-CL326249-2018.01.29-17.49.53_Logfile.log

Steam removed my link, so I changed com to (COM). Just change it back and it will work.
Última edición por The Master; 29 ENE 2018 a las 14:54
Claus  [desarrollador] 1 FEB 2018 a las 10:36 
A lot of those warnings are harmless, but i believe it could be trying to load the Pathfinder Captain from the standalone Pathfinder Hunters mod, so, i can guess two problems here, one is that maybe you are subscribed to that mod and this one, or, you were subscribed to that one, but then switched to this one and something was left behind from that one that is causing problems. If that's the case then, you can try doing this:

"If you are have problems with the mod, you should first exit the game and REGENERATE YOUR INI files by deleting all files in \Documents\My Games\XCOM2 War of the Chosen\XComGame\Config. These will be recreated on your next game start. If that does not resolve your issues, you may need to verify XCOM2 back to its vanilla state in Steam before activating this and other mods."

Or, it could be a problem caused by a bug introduced in WoTC, you can find out more about that here:

https://www.reddit.com/r/xcom2mods/wiki/wotc_modding/guides/fix_duplicateactivemod

That bug can also cause things like FPS drop and other stability issues. I believe either of those things is the source of your problems(i ran into a similar problem myself that i fixed by doing the two things i mentioned above and making sure the standalone mods were removed), failing that it would be some sort of mod conflict, but as you can see here:

https://puu.sh/zeuf0/a8d24fa39a.jpg

They can spawn just fine in the Blacksite.
Samantha 26 AGO 2018 a las 13:10 
When using the hunter rifle I was unable to reload after emptying the magazine, it's weird because the same soldier used the same gun a mission before and she was able to reload
Kittysparta9 19 JUL 2019 a las 7:39 
hey ive been having a probem with your mods. for some reason the pathfinder and pathfinder hunter will not show up in my game.
Cyber Von Cyberus 17 AGO 2019 a las 15:47 
It seems to me that in the INI the hunter rifles have 0% chance of dealing plus 1 dmg which means they currently always deal minimum damage by default, might want to fix that.
Adam Jensen 007 1 FEB 2020 a las 7:05 
Claus you are amazing mate. I have a question what is your strongest armor in the mods you know of? Other than Grand Titan
Cyber Von Cyberus 8 FEB 2020 a las 9:53 
Publicado originalmente por Adam Jensen 007:
Claus you are amazing mate. I have a question what is your strongest armor in the mods you know of? Other than Grand Titan
Well, the Metion battle suit (made by him) is probably one of the strongest armours I've seen. Maybe not the highest stat boosts but it has a lot of utility.
< >
Mostrando 1-15 de 24 comentarios
Por página: 1530 50