Team Fortress 2

Team Fortress 2

Antarctic Eyewear
Goggles issue for scout
I'm guessing this is the best place to post this issue, and I don't think im the only one having it but I'm just having a small issue where the goggles appear to be white instead of its normal color. This is only for scout too, so I'm just wondering if this is a client issue or not and how I could fix it, thanks :)
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Showing 1-6 of 6 comments
Generic 4 Jun, 2018 @ 9:33am 
I have the same thing!
PopCraftPC 9 Jun, 2018 @ 6:46pm 
Setting my model detail to high seemed to fix it.
PopCraftPC 9 Jun, 2018 @ 7:05pm 
sortof...
brotworm 17 Jun, 2018 @ 7:30pm 
Ive been getting the exact same problem, but it can only find two other forums about this and neither gave a solution.
QuestionablyInsane  [developer] 18 Jun, 2018 @ 12:02pm 
Heyo. Creator Here. Yeah I dunno what to tell you guys. I did everything correctly when I made this item and haven't touched the item since... So my thoughts are if anything new has cropped up recently... It's gotta be a Valve thing with they tweaking stuff and it's having unintended side effects elsewhere...
Chonch 21 May, 2019 @ 6:03pm 
Originally posted by QuestionablyInsane:
Heyo. Creator Here. Yeah I dunno what to tell you guys. I did everything correctly when I made this item and haven't touched the item since... So my thoughts are if anything new has cropped up recently... It's gotta be a Valve thing with they tweaking stuff and it's having unintended side effects elsewhere...
From what I can tell, it looks like Valve messed up the UV maps for the LOD models and those used in low detail settings. If you would be willing to release the original files to me, compiled and uncompiled, I can patch this really quickly.
Last edited by Chonch; 21 May, 2019 @ 6:04pm
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Showing 1-6 of 6 comments
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