Banished

Banished

DS Small Village - Production
discrepancyOk  [developer] 10 Jan, 2018 @ 4:49pm
Change Log
Latest version:

-- v1.0.1 (11 Jan 2018) - fixed issue causing a crash with vanilla Trading Post. - fixed issue of the Village Windmill not accepting Hemp. - added Remove buttons to the single gathering, fishing and hunting spots. - updates to DStoolbar.


Previous versions: available from Nexus Mods

-- v1.0 (17 Dec 2017) - initial v1 release. - profession file name changes. - edited Water Pump model and the water material. - added 2 styles of decorative flags to the game.


-- BETA 3 (15May2017) - adjusts rawmaterial file names of Candles (now RawMaterialCandle), Hemp (now RawMaterialHempLeaf) and Bannocks (now RawMaterialBreadHardtack) to be compatible with CC resources. - adds the generic Molluscs (RawMaterialMollusc), a trade item from DS Jetty & Bridge. - removes all of the rawmaterial 'fishmonger' fish & unique molluscs. - Hemp plant model poly reduction. - adjustments to production numbers of village kitchen, gruel kitchen & bakery recipes / tailor & weaver recipes. - increased production rate of Comb Honey. - lowered cost of producing Candles & Ear Candles. - single worker buildings (gatherers, hunter, fisher) now cost 1 work to build. - tight orchard now has even higher increased chance of disease and spread. - large orchard has increased better growth when tended. - slowed production of firewood yards. - added water to the water pump model (thanks to Gatherer for how to do this). - fixed issues with this mod causing some professions to double in UI. - altered types of professions working in buildings.


-- BETA 2 (12April2017) - adds 2 new buildings: Village Forester, Village Bakery - adds 4 new resources: RawMaterialBannock, RawMaterialBread, RawMaterialNMCake, RawMaterialMeatPie - changes to the tailor and weaving guild production - AO fixes, texture fixes, UI fixes, occasional crash with village kitchen fixed


-- BETA 1 (03April2017)
Last edited by discrepancyOk; 10 Jan, 2018 @ 5:14pm