Banished

Banished

DS Stone Bridge
discrepancyOk  [developer] 6 Feb, 2018 @ 8:16pm
Bug Reports:
-- I will use this discussion to keep track of reported bugs and issues.

v1.2
*incorrect build models of UnderStorage & UnderHouse
Last edited by discrepancyOk; 6 Feb, 2018 @ 8:18pm
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Showing 1-6 of 6 comments
Do you know if this mod causes problems when used in conjunction with RedKetchup's Medieval Town V2.04.1.0.6? I recieved a CTD with both mods and your lumber mill mod active; specifically when I clicked on the trading depot when a merchant arrived. If you need more details, I will keep an eye on what happens.

EDIT: Game just crashed again, this time it was immediately when a merchant boat arrived at the trade post. The notification didn't even get a chance to pop up. I'll see if I can dig out the crash dump log if that helps.
Last edited by WannaSeeSomethingStupid?; 29 Mar, 2018 @ 3:00am
discrepancyOk  [developer] 30 Mar, 2018 @ 6:08am 
I will look into this, though I suspect it might be because NMT 2.04 is an older mod now with earlier modkit. All of RedKetchups new mods can be found at WorldofBanished.com - he prefers to not upload all to steam.
Vomit Eagle 1 May, 2018 @ 10:52am 
I am having an issue which is when i try to load this with DS lumber mill, it says that there is contact with another mod. I was wondering how i might fix it.
discrepancyOk  [developer] 2 May, 2018 @ 2:54am 
@xX_CyKaBlyaT_Xx, you can ignore the red conflict. In banished it is just telling you that the 2 mods are sharing the same files, but that is completely fine :)
The conflict is only a warning, most of my mods will work together fine, you can follow the mod list order I have here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767961773[/url
Vomit Eagle 2 May, 2018 @ 8:23am 
Thanks, new to modding on Banished and this really helped!
Daya.Mar.Sana 23 May, 2018 @ 7:36pm 
Not to be a pest but I've noticed what I suspect is a minor bug or two. Figure I should maybe just mention them incase you desire to fix them or comment. :p

Villagers tend to not go in a straight line when going over the various bridge sections. I commonly see them starting to cross a peice on lets say the left side, and before they get across the 2x2 they've gone over to the right side. At times they end up zig zagging accross the entire length of the bridges.

The other minor issue is that villagers will jump off the sides of the bridges when theres something like a jetty dock up against the bridge or ground.

I wouldn't be supprized if there was nothing you can do about these two things. Either way its minor flaws, won't stop me from using the peices. I've grown quite fond of them :p Anywho thanks for reading.
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