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Also, if you install your Steam games to a non-standard location (like D:), try navigating through your Steam library that way. You should be able to find where it's installed by opening the game's Properties in Steam, then selecting Local Files and Browse Local Files. Make sure this location is the same one that appears in the file picker. Good luck!
Maybe I'm being stupid and missing it, but is there any way to tell (when making a UGC pack in the editor) which song has replaced which, other than through trial and error? Do you perhaps have a list of what has replaced what?
@DaveOfDeath thanks for DMVP! I just finished it today, was highly enjoyable.
@cirion what are your favorite UGCs? I read your footnote explaining you were planning on taking a break, after ~2800H invested into Shadowrun modding.
Yeah, I lurk on everyone's stuff... Cirions in particular... Makes riding coattails easier when they're famous UGC modder coattails. :)
Also, Cirion... I think I have a list of track number/titles from a jukebox utility I had in Mercurial. I'll see if I can dig it up if that may be useful...
[Paraphrased from Issac Newton]
So what are *you* planning on next, after Vox Populi?
Currently, I'm barely even contributing on SNES. If I do decide to do something else, I'll probably announce it on DMS:VP and Mercurial.
Unity assets bundle extractor did not work for me. Could not open the file.
I do not know perl or python, so I cannot just make the .ress file magically decompose itself.
Any help here, please?
>>>> Insert Audacity sales pitch <<<<
Audacity is a free and open source music-manipulation-program-thing. It can handle almost
any audio format and since it is a full scale editing studio no scripting or other hacks are
required.
(I expect a cookie, dear Audacity devs.)
>>>> End sales pitch <<<<
You should be able to open resources.assets.resS with Audacity, it will recognize the different tracks. The only caveat I remember is that the tracks won't have any meaningful names, they're just indexed, so you'll have to click through them to find the ones you want.
You can then export the tracks in the audio format of your desire.
Heck yes, that worked!
Thanks a lot.
Combined with "OK, Google, what's that noise", works like a charm.
(interesting to note - here is where Adobe Audition, which I use from time to time, can't hold a candle to free software)