Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-MAU
Waitumus  [developer] 23 Dec, 2017 @ 5:46am
BUG REPORT
Report any bugs here please
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Showing 1-5 of 5 comments
Dark Messiah 11 Jan, 2018 @ 1:26pm 
Not really a bug, but you can move through the large, high trees on this map. Easy stabbing for defenders, but a little unfair.
Waitumus  [developer] 11 Jan, 2018 @ 2:29pm 
Originally posted by Murdoc:
Not really a bug, but you can move through the large, high trees on this map. Easy stabbing for defenders, but a little unfair.
You can move through the trees? Can you be more specific? Do the trees have no collision?
KimchiSmash 18 Jan, 2018 @ 8:44am 
There are invisible volumes that render players invisible. Maybe something in your foliage. I constantly see players pop in and out of view in plain sight.
Waitumus  [developer] 18 Jan, 2018 @ 10:23am 
Originally posted by GORLAMI:
There are invisible volumes that render players invisible. Maybe something in your foliage. I constantly see players pop in and out of view in plain sight.

Are they a fair distance away? If so RS2 has a rendering bug that makes players at a distance "shift" in and out of rendering.
Rem 24 Jan, 2018 @ 12:08am 
Originally posted by Waitumus:
Originally posted by GORLAMI:
There are invisible volumes that render players invisible. Maybe something in your foliage. I constantly see players pop in and out of view in plain sight.

Are they a fair distance away? If so RS2 has a rendering bug that makes players at a distance "shift" in and out of rendering.

i noticed this the other night as well. They were ~50-80m away. It was apparent to the north of the crash site, across the river, and on the west of the footbridge aiming east (as NVA). players on the other side of the footbridge would pop in/out making figuring out where you're being shot from very difficult. It also happened to the north of C, aiming towards the main pathway into C.
Last edited by Rem; 24 Jan, 2018 @ 12:09am
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