Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
- removed bad xml factionrelations declarations for each race (caused a map generation bug) for now
- changed zoltan face (tell me if you prefer it like that, i am not a huge fan)
- changed some graphics
- changed zoltan colors ( some were fully invisible; xml <3 )
- more graphic updates.
- scenarios tweaked a bit
- Name generation set for villages
- Faction relations for each race : zoltan have a diplomacy advantage. Xenophobic Slugs and Violent Mantis have a disadvantage.
- More ressources for name generation
- Leader name set for all races
- Mantis face rebuild
- Antennas for mantis
Praise Miss Bones, the Apini mod creator.
- Happy new year
- Removed a bug from shield helm
- Added corpse body removed a bug
- Added mantis gender antennas
- Mantis + Slug face rework ( hats do their work)
- Related bodyparts
- village name makers around vessels
- Corpses and skulls
- More Engie faces
- Colonist spawn balance
- Rocks have a regular body/face, can wear cloths
- Engie recipes fixed
- Mind control bench. Dont use it on mechs.
- Engi/Rock/Zoltan face update. Rocks need more work.