Sid Meier's Civilization VI

Sid Meier's Civilization VI

Automated Builders + Archaeologists (2018) [DEPRECATED]
sdgabai 10 Mar, 2019 @ 5:26am
Database .log error report
[1723542.279] [Gameplay] ERROR: no such table: CNO_AutoBuilders_Settings
[1723557.761] [Gameplay]: Validating Foreign Key Constraints...
[1723557.796] [Gameplay]: Passed Validation.
[1723571.072] [FullTextSearch]: FTS - Creating Context
[1723574.409] [FullTextSearch]: FTS - Creating Context
[1723580.238] [FullTextSearch]: FTS - Creating Context
[1723652.269] [Configuration]: Validating Foreign Key Constraints...
[1723652.270] [Configuration]: Passed Validation.
[1723657.591] [Gameplay] ERROR: no such table: CNO_AutoBuilders_Settings
[1723672.351] [Gameplay]: Validating Foreign Key Constraints...
[1723672.395] [Gameplay]: Passed Validation.
[1723680.630] [FullTextSearch]: FTS - Creating Context
[1723684.948] [FullTextSearch]: FTS - Creating Context
[1723689.679] [FullTextSearch]: FTS - Creating Context
[1723903.101] [Configuration]: Validating Foreign Key Constraints...
[1723903.102] [Configuration]: Passed Validation.
[1723908.021] [Gameplay] ERROR: no such table: CNO_AutoBuilders_Settings
[1723922.842] [Gameplay]: Validating Foreign Key Constraints...
[1723922.874] [Gameplay]: Passed Validation.
[1723931.094] [FullTextSearch]: FTS - Creating Context
[1723935.084] [FullTextSearch]: FTS - Creating Context
[1723939.828] [FullTextSearch]: FTS - Creating Context

The six files that make use of CNO_AutoBuilders_Settings

Scripts\AutoBuilders,lua
Scripts\AutoArchaeology.lua

UI\AutoBuilders_SettingsPanel.lua

AutoBuilders_Schema.sql
AutoBuilders_Settings.sql
AutoBuilders_LocalSettings.sql

I haven't investigated in detail, just yet.
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sdgabai 10 Mar, 2019 @ 12:27pm 
UI\AutoBuilders_SettingsPanel.lua
function: Initialize()
Line: LuaEvents.CNO_AutoBuilders_SettingsInitialized(); --Tell other elements that the settings have been initialized and it's safe to try accessing settings now

seems .... unusual I don't know what to make of it.Maybe it is because, I don't know enough LUA coding to understand it. Maybe someone knows better than me.
Kyl  [developer] 21 Nov, 2020 @ 9:41am 
I've been away for a while, but I'm planning to make a new version of this mod in the near future. Thank you for posting the log file, it might help me update it!
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