Source Filmmaker

Source Filmmaker

Five Nights at Freddy's - Models by RynFox [OFFICIAL RELEASE]
ᘯ Nai 25 Dec, 2017 @ 12:12pm
how do I remove darker parts reflection??
https://gyazo.com/5a1142dba5f7e9a529b3be7ca1021f37

such as endo parts and freddy's accessories, they still reflect at darkness and well it's kinda annoying, how do I remove them?
Last edited by ᘯ Nai; 25 Dec, 2017 @ 12:12pm
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Showing 1-15 of 16 comments
AjiZu 25 Dec, 2017 @ 2:13pm 
try changing the phong, that mght work, idk
76561198253826237 25 Dec, 2017 @ 2:32pm 
Kinda? XD (well i dont sue it but it not looks cool this reflection)
76561198260671390 25 Dec, 2017 @ 5:36pm 
disable lighting, click the viewport and then re enable it, if that doesn't work, well... I can't help
Last edited by 76561198260671390; 25 Dec, 2017 @ 5:36pm
kris 25 Dec, 2017 @ 5:48pm 
Originally posted by Junior 0437:
https://gyazo.com/5a1142dba5f7e9a529b3be7ca1021f37

such as endo parts and freddy's accessories, they still reflect at darkness and well it's kinda annoying, how do I remove them?
It's an envmap. You can get rid of it by just removing it in the vmts
THN Productions 26 Dec, 2017 @ 2:29am 
Any guide on how to do that Christmas Luigi?
Greg. [Cortez] 26 Dec, 2017 @ 3:51am 
or just in sfm in element viewer add on the parts where the envmap is Float > $envmaptint
[U0B]GreenyBon 26 Dec, 2017 @ 3:52am 
Scott Have That Stuff in Models Too
ᘯ Nai 26 Dec, 2017 @ 6:36am 
Originally posted by Christmas Luigi:
Originally posted by Junior 0437:
https://gyazo.com/5a1142dba5f7e9a529b3be7ca1021f37

such as endo parts and freddy's accessories, they still reflect at darkness and well it's kinda annoying, how do I remove them?
It's an envmap. You can get rid of it by just removing it in the vmts

thanks!! it worked x)
THN Productions 26 Dec, 2017 @ 11:49am 
How did you remove the vmts???
ᘯ Nai 26 Dec, 2017 @ 12:13pm 
Originally posted by TimmyHeadNose:
How did you remove the vmts???
like greg said, add on element viewer on the parts where the envmap is: vector 3 then type '' $envmaptint '', had to do that with each part but yeah
Last edited by ᘯ Nai; 26 Dec, 2017 @ 12:14pm
Salamer 28 Dec, 2017 @ 8:33am 
well even scotts models have that reflection
(I Think this might work)Try Unsubscribing And then subscribe again and then if a notification pops up with texture override,click on "Yes to all".
Originally posted by TimmyHeadNose:
How did you remove the vmts???
Hey I know your Youtube tutorial on FNaF animation :D i also know junior 0437 from youtube i dont know if it him or not but ok.
SargR 3 Feb, 2018 @ 4:02pm 
Originally posted by Greg. Cortez (DND.):
or just in sfm in element viewer add on the parts where the envmap is Float > $envmaptint
that works, thanks
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