ARK: Survival Evolved

ARK: Survival Evolved

Immersive Taming
NtSabMan 5 Apr, 2018 @ 9:15am
What is the use for the Blood vial
I use it and found the dna
in the chemistry table but what can i do with it ?
Thank
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Showing 1-15 of 20 comments
Burgesssssss  [developer] 5 Apr, 2018 @ 10:48am 
The vial can be analysed at the Chem bench when it's powered with electric and gas. Reading the vial's item description will show you the wild stats of the Dino. After that it doesn't really serve a purpose atm.
Last edited by Burgesssssss; 5 Apr, 2018 @ 11:07am
nevcairiel 5 Apr, 2018 @ 1:57pm 
A sort of one-use field kit for that might be nice. Finding a dino, getting blood, traveling back and forth, takes a lot of time.

Some item that is consumed on use with an appropriate cost that allows you to check in the field would make that process much more elegant, while still being quite a bit of effort between aggroing the dino with the blood draw and having to escape it without killing it to analyze the sample safely.
InsidiousUrsine 5 Apr, 2018 @ 11:47pm 
Originally posted by nevcairiel:
A sort of one-use field kit for that might be nice. Finding a dino, getting blood, traveling back and forth, takes a lot of time.

Some item that is consumed on use with an appropriate cost that allows you to check in the field would make that process much more elegant, while still being quite a bit of effort between aggroing the dino with the blood draw and having to escape it without killing it to analyze the sample safely.
I mean...you could always just put the chem bench on a quetz with a generator and keep it with you at all times.
Burgesssssss  [developer] 7 Apr, 2018 @ 5:58pm 
Originally posted by nevcairiel:
A sort of one-use field kit for that might be nice. Finding a dino, getting blood, traveling back and forth, takes a lot of time.

Some item that is consumed on use with an appropriate cost that allows you to check in the field would make that process much more elegant, while still being quite a bit of effort between aggroing the dino with the blood draw and having to escape it without killing it to analyze the sample safely.

Due to the actual functionality of the darts and vial, they're actually intended to not be able to be made and used on the fly. The idea behind them is they need to be taken back to the lab to be studied.

There might be some other mods on the workshop that function as portable chem benches though. They could perhaps provide what you're looking for.
Cocytus 10 Apr, 2018 @ 5:29am 
i'm wondering if they'll work on tamed dinos to show their initial wild stats aswell, would definately be a great thing =)
Burgesssssss  [developer] 10 Apr, 2018 @ 5:33am 
Originally posted by Woolridge:
i'm wondering if they'll work on tamed dinos to show their initial wild stats aswell, would definately be a great thing =)

On tamed creatures, it shows wild stats + those gained after taming bonuses.
Cocytus 10 Apr, 2018 @ 5:34am 
as seperate charts or the summary?
Burgesssssss  [developer] 10 Apr, 2018 @ 6:10am 
Just the totals. If you happen to shoot one before and one after taming, you can compare the two.
Cocytus 10 Apr, 2018 @ 6:51am 
well ok, that's not really what i had in mind, but well, guess i'll need to find some other way to get the wild stats from my tames
Burgesssssss  [developer] 10 Apr, 2018 @ 7:16am 
Yeah, they're more so designed to determine if a wild creature is worth taming.
Nord Cold 14 Apr, 2018 @ 9:22am 
Originally posted by Burgesssssss:
Yeah, they're more so designed to determine if a wild creature is worth taming.
But after tame creature have another base (wild) stats. It take some additional points to random stats just after tame.
I mean, you may find mediocre wild dino, but after taming have top attack, for example. Scarce chance, but...
Last edited by Nord Cold; 14 Apr, 2018 @ 9:27am
Burgesssssss  [developer] 14 Apr, 2018 @ 12:54pm 
Originally posted by Nord Cold:
Originally posted by Burgesssssss:
Yeah, they're more so designed to determine if a wild creature is worth taming.
But after tame creature have another base (wild) stats. It take some additional points to random stats just after tame.
I mean, you may find mediocre wild dino, but after taming have top attack, for example. Scarce chance, but...

It swings in roundabouts. A high melee damage wild dino could end up getting all its taming bonus in a different stat, or it could also get the majority of them in melee too.

Taking a sample both pre and post tame would allow you an in game way to compare stats, as opposed to using something external.
Rellvan 4 Jun, 2018 @ 11:26am 
How do you make it work though? i don't get a blood vial after shooting the dart at a dino..
wildbunnykasa 10 Jul, 2018 @ 11:52am 
Originally posted by Rellvan:
How do you make it work though? i don't get a blood vial after shooting the dart at a dino..
I am also having this same issue, we finally got our private server to the point we can handle this and well not getting blood vials from targets we tag
NtSabMan 11 Jul, 2018 @ 3:14pm 
Originally posted by wildbunnykasa:
Originally posted by Rellvan:
How do you make it work though? i don't get a blood vial after shooting the dart at a dino..
I am also having this same issue, we finally got our private server to the point we can handle this and well not getting blood vials from targets we tag
The dino need to be knock out for it work from what i see:vahlen:
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