Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
But yeah if it was possible to have the option to not have a full efficient taming could be interested (particularly if you set Immersive taming is the only wait to tame dinosaur) as it could be too easy to get high lvl dinosaur (or need to increase strength of wild dinosaur to compensate). However, i see a possible issue. Food Bait is not the only way to increase the taming percentage, as you can have none food action like helping in fight the dinosaur etc... One possible way to implement this will be to set a penalty from beginning if you give him a poor bait food (but easier then to just set the dinosaur to not accept this type of bait).
Personally i would have love to be able to have more trophy bait option as i am using AC2 which add lot of new species. Need to see if i can change the crafting cost of wyvern bait as i will not use them for taming wyvern.
For hardcore... only Kibble settings is insane (my thinking) xD
But ok... have a potion of answer here.