Garry's Mod

Garry's Mod

Dark Souls SNPCs Reworked
ZAPierZeta 4 Feb, 2019 @ 9:15am
A Request To Increase Their Damage
I saw in the comments that there are some who want the damage of these bosses to be ramped up; to the level of the Dark Souls 3 SNPCs, and I completely agree, so I ask on a discussion here so it'll hopefully get more attention, could a quick update be done to increase the damage of these bosses to match and compete with the Dark Souls 3 SNPCs you guys have made?
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Showing 1-3 of 3 comments
löcher 24 Feb, 2019 @ 7:35pm 
just set the vj base difficulty modifier to hell on earth when spawning them. it will put them more or less on par with the DS3 npcs
ZAPierZeta 25 Feb, 2019 @ 8:56pm 
Quite less still, I may consider this solution if I have the time while playing with my friends, but it seems more like an inadequate bandaid of a solution, still, better than nothing.

I hope sometime the damage is ramped up to match them sometime, along with the dodging and attack type mechanics that are settup with the controler for the DS3 npcs, but thats unfortunately asking for too much I bet.

Edit: Honestly, the only NPC in this pack I truly care for is Artorias, if Artorias became a seperate addon and was worked up to the quality of the DS3 npcs, I would be more than satisfied, lol.
Last edited by ZAPierZeta; 28 Feb, 2019 @ 9:14am
Silentbyte 25 Jan, 2020 @ 7:10am 
i agree, all of them need to be buffed with increased damage. Some could have increased damage than others. In a 1v1 fight a dark wraith would always win with a black knight just because he has slightly higher attack speed. Also some characters like the black knight should be given more hp.
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Showing 1-3 of 3 comments
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