Arma 3
TRGM2 - Malden
Stormforge 22 Jan, 2018 @ 2:23am
TRGM2 Malden Custom Enemy Factions
Place to put those custom factions you would like to share.

Start a new TRGM2 game, go to Advanced options, open Custom Enemy Classnames (located at the top right), copy and paste the below (ctrl+c here then ctrl+v ingame), once done hit Save and Back, and enjoy.

Please help to keep this thread clean. Post requests in comments or in another discussion.
Last edited by Stormforge; 22 Jan, 2018 @ 2:59am
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Showing 1-3 of 3 comments
Stormforge 22 Jan, 2018 @ 2:25am 
RHS MSV/TV main infantry/tank forces and VV internal forces as the militia. VV is looking to be specops, but meh whatever, lol.

And here we go...

sTeamleader = "rhs_msv_sergeant";
sRifleman = "rhs_msv_rifleman";
sATMan = "rhs_msv_at";
sAAMan = "rhs_msv_aa";
sAmmobearer = "rhs_msv_machinegunner_assistant";
sGrenadier = "rhs_msv_grenadier";
sMedic = "rhs_msv_medic";
sMachineGunMan = "rhs_msv_machinegunner";
sTank1ArmedCar = "rhsgref_BRDM2_msv";
sTank2APC = "rhs_btr60_msv";
sTank3Tank = "rhs_t72bd_tv";
sAAAVeh = "rhs_gaz66_zu23_vdv";
sMortar = ["rhs_2b14_82mm_msv"];
sSniper = "rhs_msv_marksman";
sArtilleryVeh = "rhs_2s3_tv";
sExpSpec = "rhs_msv_engineer";

sTeamleaderMilitia = "rhs_mvd_izlom_sergeant";
sRiflemanMilitia = "rhs_mvd_izlom_rifleman;
sATManMilitia = "rhs_mvd_izlom_rifleman_LAT";
sAAManMilitia = "rhs_mvd_izlom_grenadier_rpg";
sAmmobearerMilitia = "rhs_mvd_izlom_efreitor";
sGrenadierMilitia = "rhs_mvd_izlom_grenadier_rpg";
sMedicMilitia = "rhs_msv_emr_medic";
sMachineGunManMilitia = "rhs_mvd_izlom_arifleman";
sTank1ArmedCarMilitia = "rhs_tigr_sts_3camo_vv";
sTank2APCMilitia = "rhs_btr80_vv";
sTank3TankMilitia = "rhs_bmp2k_vv";
sAAAVehMilitia = "rhs_gaz66_zu23_vv";
sMortarMilitia = ["rhs_2b14_82mm_vdv"];

InterogateOfficerClasses = ["rhs_msv_officer_armored"];
sideResarchTruck = ["rhs_typhoon_vdv"];
SideRadioClassNames = ["Land_DataTerminal_01_F"];
sideAmmoTruck = ["rhs_gaz66_ammo_vv"];
DestroyAAAVeh = ["rhs_zsu234_aa"];

sRiflemanFriendInsurg = "rhsgref_cdf_b_reg_rifleman";

ReinforceVehicle = "RHS_Mi8mt_vv";
EnemyAirToAirSupports = ["rhs_mig29s_vvsc","RHS_T50_vvs_051"];
EnemyAirToGroundSupports = ["RHS_Su25SM_vvsc","RHS_Ka52_vvsc","rhs_mi28n_vvsc","RHS_Mi24V_vvsc"];
EnemyAirScout = ["rhs_ka60_c"];

UnarmedScoutVehicles = ["rhsgref_BRDM2UM_msv","rhs_tigr_3camo_vv","rhs_uaz_vv"];
EnemyBaseChoppers = ["RHS_Ka52_vvsc","rhs_mi28n_vvsc","RHS_Mi24V_vvsc"];
sEnemyHeliPilot = "rhs_pilot_combat_heli";

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1277926554
Last edited by Stormforge; 23 Jan, 2018 @ 5:53pm
Stormforge 23 Jan, 2018 @ 1:33am 
CUP Takistan units


sTeamleader = "CUP_O_TK_Soldier_SL";
sRifleman = "CUP_O_TK_Soldier";
sATMan = "CUP_O_TK_Soldier_AT";
sAAMan = "CUP_O_TK_Soldier_AA";
sAmmobearer = "CUP_O_TK_Soldier_AMG";
sGrenadier = "CUP_O_TK_Soldier_GL";
sMedic = "CUP_O_TK_Medic";
sMachineGunMan = "CUP_O_TK_Soldier_MG";
sTank1ArmedCar = "CUP_O_LR_MG_TKA";
sTank2APC = "CUP_O_M113_TKA";
sTank3Tank = "CUP_O_T55_TK";
sAAAVeh = "CUP_O_BMP2_ZU_TKA";
sMortar = ["CUP_O_2b14_82mm_TK"];
sSniper = "CUP_O_TK_Sniper";
sCivilian = "CUP_C_TK_Man_01_Waist";
sArtilleryVeh = "CUP_O_BM21_TKA";
sExpSpec = "CUP_O_TK_Engineer";

sTeamleaderMilitia = "CUP_O_TK_INS_Soldier_TL";
sRiflemanMilitia = "CUP_O_TK_INS_Soldier";
sATManMilitia = "CUP_O_TK_INS_Soldier_AT";
sAAManMilitia = "CUP_O_TK_INS_Soldier_AA";
sAmmobearerMilitia = "CUP_O_TK_INS_Soldier_AAT";
sGrenadierMilitia = "CUP_O_TK_INS_Soldier_GL";
sMedicMilitia = "CUP_O_TK_INS_Guerilla_Medic";
sMachineGunManMilitia = "CUP_O_TK_INS_Soldier_AR";
sTank1ArmedCarMilitia = "CUP_O_LR_MG_TKM";
sTank2APCMilitia = "CUP_O_BTR40_MG_TKM";
sTank3TankMilitia = "CUP_O_T34_TKA";
sAAAVehMilitia = "CUP_O_Ural_ZU23_TKM";
sMortarMilitia = ["CUP_O_2b14_82mm_TK_INS"];

InterogateOfficerClasses = ["CUP_O_TK_Officer"];
sideResarchTruck = ["CUP_O_SUV_TKA"];
sideAmmoTruck = ["CUP_O_Ural_Reammo_TKA"];
DestroyAAAVeh = ["CUP_O_ZSU23_Afghan_TK"];

sRiflemanFriendInsurg = "CUP_B_GER_Soldier";

ReinforceVehicle = "CUP_O_UH1H_TKA";
EnemyAirToAirSupports = ["CUP_O_SU34_RU"];
EnemyAirToGroundSupports = ["CUP_O_L39_TK","CUP_O_Su25_Dyn_TKA","CUP_O_Mi24_D_Dynamic_TK"];
EnemyAirScout = ["CUP_O_UH1H_slick_TKA"];

UnarmedScoutVehicles = ["CUP_O_LR_Transport_TKA","CUP_O_UAZ_Open_TKA","CUP_O_BTR40_TKA"];
EnemyBaseChoppers = ["CUP_O_Mi24_D_Dynamic_TK"];
sEnemyHeliPilot = "CUP_O_TK_Pilot";
Last edited by Stormforge; 23 Jan, 2018 @ 5:54pm
Raven80 19 Jun, 2018 @ 2:37am 
hi, i have a question about classes:
sTank1ArmedCar
sTank2APC
sTank3Tank
supports only one kind of vehicle or you can have more vehicles like the UnarmedScoutVehicles class?
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