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The ability to select on most items (buildings, consumables, resources, ammo) if we want it to be a resource allocation, or set up strictly with the amount set.
Im sure you get what I mean with this though, but giving the option for most items on a per item bases if we want it seen as a resource selection or not would be amazing.
But If the "multiple choice" config is not really an option, or just allot more work then its really worth, perhaps you could do something like this in the future, though its not ideal, is set up a lite version of the mod without the ingame UI for pack creation with the old system in place for those of us who dont mind setting up the packs with the google doc, it may not be nearly as fancy and take allot more work on us server admins, but it would be a much smaller mod, and perhaps alittle more robust. I only suggest this if it could really save you work, the old system had alittle more functionality, but your new system I think will be much better in long run as the mod continues to develop.
also side note, I don't think Golden Herperonis eggs were included in the initial items choosable, had to do the blueprint path for them, just thought I would let you know.
I'll look into the Golden Egg, I don't actually remember seeing the file for it. Thanks
Its not a big deal if this cant be an option, Found a workaround by just copying all the packs, and creating the new pack in the proper position as I copy the rest around it, then delete the old packs.