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edit: update is now out
help?
From the server's log:
[14:46:27.176] [Info] UniverseServer: Warping player 3 to ClientShipWorld:514a1689ef08e759ce3ede1d058c1eec
[14:46:27.204] [Info] UniverseServer: Stopping idle world InstanceWorld:penguinmission1:-:-
[14:46:27.434] [Info] UniverseServer: Expiring temporary world InstanceWorld:penguinmission1:-:-
[14:47:30.307] [Error] WorldServerThread exception caught handling incoming packets for client 3: (MapException) Key 'levelupparticle' not found in Map::get()
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1442187844
But I think you are right, I'm leaning towards this being a bug/incompatibility with the RPG mod.
-After capture an Adult poptop (or a Mother) , the monster give a loot bag each time we call it back to the capture pod.
best way to get the statue though ngl
I have already looked into the code for this mod and the other, and I have singled out that it is this mod that is the issue. As, instead of giving the Vault Guardian's Loot Bag the guardianTreasure treasure pool, it pulls from essenceBurst. This messes with any mods that inject their drops into the Guardian's normal loot table.