Men of War: Assault Squad 2

Men of War: Assault Squad 2

Red Rising Revolution
Rex  [developer] 15 Jan, 2018 @ 5:50am
Improvements and Suggestions !!
Please provide your input in following manner

Improvements:
-Faction or General: (details)

or

Suggestions:
-Faction or General: (details)
Last edited by Rex; 18 Jan, 2018 @ 1:09pm
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Showing 1-15 of 39 comments
DEATH TROOPER 15 Jan, 2018 @ 9:18am 
fix damage, make it realistic
Last edited by DEATH TROOPER; 15 Jan, 2018 @ 9:19am
Dupa 15 Jan, 2018 @ 1:06pm 
It would be awesome if u change some of gun sound like HKG3, FN MAG, and Americans rifles like M4A1. It would be awesome too if u add more weapons, and models for them. Like idk new Turkish Rifle Mpt-76, and many others. Add more units for countries. Like for me it's funny that French army in this mod got less units that idk, Abkhazia? Thats hilarious. I don't know if u want add some more vehicles and idk airplanes. But u know, that kind of sucks when we have only idk, 4-5 jets in the mod? In my opinion, one of the best things which u can do it will be change sound for the riffle, machines guns, and many more. Add countries like India, Pakistan. I know we got skins for them but not the weapons and units. Not even Vehicles. Hah, probably i will invented more suggestions :D
Sorry if it is to much haha
Pugglus Vorkeshky 16 Jan, 2018 @ 2:25pm 
maybe get rid of the out of place aliens/reduce the number of nations, there's way too many, or atleast split them up, in the editor it goes human-then you have mp,single,story, more of those
You could add new weapons like the OT-14 Groza, KS23, AK9, ZB vz 26, FN FNC, Zavasta M80A.

And also fixing guns like the Glock 19 and 17 where they don't spawn, Bizon Ammo (where the ammo doesn't load), and fixing some textures on certain weapons like the G36 and VSS Vinotorez
Rex  [developer] 16 Jan, 2018 @ 9:36pm 
@Das Rhienenfuchs I thought, I already fixed Bizon ammo issue, can you tell me the unit name where its not working.
Tolly 16 Jan, 2018 @ 10:44pm 
@Pugglus yeah maybe divide it into say different continents such as america, arctic and europe
Paranoid&Afraid 17 Jan, 2018 @ 12:08pm 
Another thing you should change is maybe not replace the Marines with SEALs, because its really jarring. Maybe use another unit, but not the Marine units.
you could also fix the Tokarev, when you fire the gun, it crashes
generalg2012 19 Jan, 2018 @ 12:25am 
Some of the maps don't work like the jesus map in the community submitted folder. there are a few others aswell but i can't remeber.
JBat 19 Jan, 2018 @ 11:31am 
Faction Suggestion: For Russia, the AKMs is far too common. This weapon hasn't been used by the Russian army since the 70s, and the most prevalent weapon should overwhelmingly be the AK-74M, their current service rifle, which doesn't seem to show up at will with this mod enabled.

General Suggestion(s) (2): For one, something I'm sure you're doing already is making sure that weapons are fairly balanced, as in the base Red Rising some are ridiculously imbalanced, (like the Italian ARX rifle practically being an insta-kill laser rifle) and I'm sure that fixing this would improve the experience greatly.

The other thing that maybe you should allow greater resource settings in multiplayer matches, as the max is so low that I find I'm waiting half a match to spawn a good tank or something of the sort, and it would allow battles to become more action packed.
Monorail 19 Jan, 2018 @ 10:28pm 
there is no high ranking officer can be spawn in red rising multiplayer such like military general with his medals in clothes.

can you make it for each multiplayer factions?
raidiactiveman 21 Jan, 2018 @ 5:33pm 
it would cool if you add Chinese armed police wth the latest unifrom and gears
Domfan93 21 Jan, 2018 @ 11:57pm 
M1A1s are currently completetly worthless against russian armor. They can't penerate the frontal armor of T34-85s at point blank range with any shell, let alone T-72s or T-55s. The M1A2s. M60s or M48s can easily kill most of the russian armor. Also toning down the ludicrous accelaration and turret rotaion speeds on tanks as a whole could be looked into.

Also, some of the Chinese vehicles have incorrect seating, resulting people clipping into the car or in case of the Type 62s, gunners govering in midair. The penetration values for all the shells should be looked into.
Also the weapon sounds should be looked into. They are horribly imbalanced (AR15s break your ear drums, PKs have the most generic and grating sound. etc.)
I also noticed that the American Female snipers and vehicle supporters have the male sound files.

There are more problems with RR, but those where the ones I found after a quick look.

Plenty of promise in this Rex, keep up the work soldier.
Kel'Thuzad 26 Jan, 2018 @ 4:55am 
A lot of Russian infantry (this is true for other factions as well, likely) really love to use their pistols even though they absolutely have a better gun in their inventories, with ammo for it too.

US Marines (at least in the desert?) wear this ridiculous wetsuit that is not at all what a normal US marine would actually wear. Real life US Marines, while capable of operating under water and in suits like that, typically dont. Their current appearance makes me laugh and looks ridiculous- an improvement would be giving them helmets and uniforms in MARPAT- if thats possible. I can retexture things by the way, so if you just need someone to slap that together, PM me, though you'll need to send me an existing infantry skin in a format photoshop can open in order to do it.

On the subject of the US marines- their gear is strange as well. Replace the F2000 assault rifles they have with exclusively american equipment, like M4 rifles, M16's, sniper rifles, and a couple AT-4's.

More resource options would be great, and a replacement to all the generic Iraqi (?) tank operators so many tanks spawn in with, with their national tank crews. Also, in vanilla Red Rising, the french and possibly other armies infantry did not spawn with enough ammo for combat. It would be great to the MoWAS 2 system for the supply trucks as well- automatically giving away ammo to units within a radius.

The Islamic State has M1 Abrams vehicles. This always struck me as bizarre. Is there a real life precedent for this? I'm willing to accept they might have stolen one or two from incompetent egyptian and Iraqi army units, but they should be insanely expensive, no? Not something an AI would be able to rush with just a minute or three into the game?

Thanks so much for helping with helicopter movement. I noticed when you target a specific enemy the helicopter likes to fly directly over it, and that helicopters dont use their rockets much. There have also been times the helo pilots die for no apparent reason to the world. I'm also a bit worried about their apparent vulnerability to rifle and machine gun fire from ground targets, but I'll need to test more.

Looking forward to careful rebalances and fixes to come.

Last but not least, many more infantry units should have the ability to lay breastworks (sandbags) and dig trenches; shovels are standard issue equipment to many basic infantry units all over the world.

Thank you for continuing this great mod. Its people like you that made me buy this game, and it is people like you who will keep me playing. Men of War would be nothing if it wasnt for modders like you.
Dupa 26 Jan, 2018 @ 2:31pm 
The best thin' will be adding more African Countries, like Algeria, Morroco, and even Libya. Or if u want to go south. Add Congo, Nigeria, RPA, Zimbabwe, Somalia, Ethopia. Those countries can have very numerous armies. It would be awesome too to add Full Indian army, u know not onlt skin, but everythin'! But for me the best diffrence could be editing sounds of any rifle. I hate Sound of Ak-74, or Ak-103/5. Any many more, like dude Ar-15 sounds so ♥♥♥♥♥♥' terrible ;-;
For me, firsy bugs, sounds, andy skins and more of guns, and vehicles, like addin' more of European machines!
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