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Sorry if it is to much haha
And also fixing guns like the Glock 19 and 17 where they don't spawn, Bizon Ammo (where the ammo doesn't load), and fixing some textures on certain weapons like the G36 and VSS Vinotorez
General Suggestion(s) (2): For one, something I'm sure you're doing already is making sure that weapons are fairly balanced, as in the base Red Rising some are ridiculously imbalanced, (like the Italian ARX rifle practically being an insta-kill laser rifle) and I'm sure that fixing this would improve the experience greatly.
The other thing that maybe you should allow greater resource settings in multiplayer matches, as the max is so low that I find I'm waiting half a match to spawn a good tank or something of the sort, and it would allow battles to become more action packed.
can you make it for each multiplayer factions?
Also, some of the Chinese vehicles have incorrect seating, resulting people clipping into the car or in case of the Type 62s, gunners govering in midair. The penetration values for all the shells should be looked into.
Also the weapon sounds should be looked into. They are horribly imbalanced (AR15s break your ear drums, PKs have the most generic and grating sound. etc.)
I also noticed that the American Female snipers and vehicle supporters have the male sound files.
There are more problems with RR, but those where the ones I found after a quick look.
Plenty of promise in this Rex, keep up the work soldier.
US Marines (at least in the desert?) wear this ridiculous wetsuit that is not at all what a normal US marine would actually wear. Real life US Marines, while capable of operating under water and in suits like that, typically dont. Their current appearance makes me laugh and looks ridiculous- an improvement would be giving them helmets and uniforms in MARPAT- if thats possible. I can retexture things by the way, so if you just need someone to slap that together, PM me, though you'll need to send me an existing infantry skin in a format photoshop can open in order to do it.
On the subject of the US marines- their gear is strange as well. Replace the F2000 assault rifles they have with exclusively american equipment, like M4 rifles, M16's, sniper rifles, and a couple AT-4's.
More resource options would be great, and a replacement to all the generic Iraqi (?) tank operators so many tanks spawn in with, with their national tank crews. Also, in vanilla Red Rising, the french and possibly other armies infantry did not spawn with enough ammo for combat. It would be great to the MoWAS 2 system for the supply trucks as well- automatically giving away ammo to units within a radius.
The Islamic State has M1 Abrams vehicles. This always struck me as bizarre. Is there a real life precedent for this? I'm willing to accept they might have stolen one or two from incompetent egyptian and Iraqi army units, but they should be insanely expensive, no? Not something an AI would be able to rush with just a minute or three into the game?
Thanks so much for helping with helicopter movement. I noticed when you target a specific enemy the helicopter likes to fly directly over it, and that helicopters dont use their rockets much. There have also been times the helo pilots die for no apparent reason to the world. I'm also a bit worried about their apparent vulnerability to rifle and machine gun fire from ground targets, but I'll need to test more.
Looking forward to careful rebalances and fixes to come.
Last but not least, many more infantry units should have the ability to lay breastworks (sandbags) and dig trenches; shovels are standard issue equipment to many basic infantry units all over the world.
Thank you for continuing this great mod. Its people like you that made me buy this game, and it is people like you who will keep me playing. Men of War would be nothing if it wasnt for modders like you.
For me, firsy bugs, sounds, andy skins and more of guns, and vehicles, like addin' more of European machines!