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Try this:
NPCReplacements=(FromClassName="Deathworm_Character_BP_AADAberrant",ToClassName="Coel_Character_BP_C")
But you need to make a: destroywilddinos
After this the Spawn will stop
also you did add it to the games.ini as this will not work in the gus.ini
[/script/shootergame.shootergamemode]
NPCReplacements=(FromClassName="Deathworm_Character_BP_AADAberrant",ToClassName=" ")
NPCReplacements=(FromClassName="Euryp_Character_Aberrant",ToClassName=" ")
NPCReplacements=(FromClassName="Moth_Character_BP_Aberrant_BD_C",ToClassName=" ")
NPCReplacements=(FromClassName="NightWyvern_Character_BP",ToClassName=" ")
NPCReplacements=(FromClassName="Ptero_Character_BP_Aberrant",ToClassName=" ")
NPCReplacements=(FromClassName="Quetz_Character_BP_AADAberrant",ToClassName=" ")
NPCReplacements=(FromClassName="Rex_Character_BP_Aberrant",ToClassName=" ")
NPCReplacements=(FromClassName="Tapejara_Character_BP_Aberrant",ToClassName=" ")
But don't you need to have the "_C" at the end off the class name since we are talking about classes here?
At least that is how I have always done it and it has worked. Or can you leave the _C out at the game finds it anyway?