Divinity: Original Sin 2

Divinity: Original Sin 2

Helaene - Priest Class
helaene  [developer] 18 Jan, 2018 @ 12:27pm
Feedback: Bug Reports & Suggestions
Hi all -

Please add detailed information regarding any potential bugs you've discovered, or requests/suggestions. I'm always especially interested in balancing feedback as its very difficult to test through the full game sufficiently on my own. ;)

Cheers!
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Showing 1-15 of 39 comments
Jackie Daytona 18 Jan, 2018 @ 1:25pm 
Not sure if it'd work with what you've got in-mind for how the class is intended to play, but how 'bout a self-sacrifice Source power similar to the necro one? Maybe sacrifice yourself to give your team 2 turns of immunity or something? I think it'd fit with the whole 'selfless servant of the faith' theme you've got going.
helaene  [developer] 18 Jan, 2018 @ 5:34pm 
Thanks @Onlycorndog - I like that idea! I probably won't implement it immediately, but maybe get a sense of other feedback first and hopefully do it later. :) I like the idea of calling it 'Servant of the Faith'! (or maybe swap that with Martyrdom...)
JiggySR 19 Jan, 2018 @ 2:39pm 
I was playing the Priest class and i got back on and didnt have any of the abilities so i went to my mod list and it wasnt there so i went back unsubbed and resubbed but its still not there and i restarted steam and still nothing.
Captin 20 Jan, 2018 @ 10:02am 
I have zero issues using this mod so far (even on a pre-existing character) but there's one very minor thing I noticed and I'm not sure if it's a bug or if it's missing. "Hammer of Justice" has no visible blast-wave effect even though it works fine when used, surfaces just kind of... move away. The "cast" animation plays fine where you can see the hammer and anvil, but the blast wave in front of you has zero visual effects as it casts and it looks incomplete.

Compare it to "Battle Stomp" which has a visible blast-wave when cast. That's it though, everything else seems fine so far.
helaene  [developer] 20 Jan, 2018 @ 10:54am 
Thanks @Captin - I'll take a look!
ƒrosty 20 Jan, 2018 @ 11:39pm 
My game only crashes when i use "Leap of Faith" anything i can do to fix?
LightSage06 22 Jan, 2018 @ 4:54am 
I don't know if it's just me but Benediction doesnt seem to purge the debuffs it says it does and zealots fire does not seem to increase critical chance at all :L maybe something I'm doing wrong?
helaene  [developer] 22 Jan, 2018 @ 6:27am 
Thank you - I’ll check those ASAP. :)
LightSage06 22 Jan, 2018 @ 7:06am 
And also as a suggestion, you know how Alexander has that aura of "Faith" when you battle him. I think it would be good for priests to have that don't you think? :D
Jackie Daytona 22 Jan, 2018 @ 10:39am 
Are you talking about his 'Blessing of Alexander' or something? That great big AoE buff he does?
Kindra 22 Jan, 2018 @ 4:46pm 
When I use the Angel of Death summon and use the summon's Blitz attack, it doesn't damage the last target it hits (or if it only hits one target it does no damage at all)
LightSage06 23 Jan, 2018 @ 4:14pm 
Originally posted by Onlycorndog:
Are you talking about his 'Blessing of Alexander' or something? That great big AoE buff he does?
The first time you face him he has a permanent aura that gives everyone in that place "Faith"
strelnikov 25 Jan, 2018 @ 12:24pm 
Good mod, thanks for your job)) May you post mod on nexus,please?)))
Help(Vom) 25 Jan, 2018 @ 1:33pm 
For some reason when i enable this mod, food costs 3 actions to use instead of one now. I love your other class mods, especially the valkyrie class, and as far as it goes its not that big of a deal just something one of my players pointed out and after enabling mods 1 by 1 this one seems to be the one causing it.
Last edited by Help(Vom); 25 Jan, 2018 @ 1:35pm
C T I 2 0 N°7 2 Feb, 2018 @ 4:51pm 
Hi drop the mod on https://www.nexusmods.com plz :p
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