Space Engineers

Space Engineers

MA Laser Beam System (discontinued)
 This topic has been pinned, so it's probably important
Equinox  [developer] 20 Jan, 2018 @ 8:28pm
Bug Reports
If you experience a bug while using this turret please upload your SpaceEngineers.log (needed only if your game crashed) and YourSaveFolder/Storage/1276445455.sbm_EnergyWeapons/EnergyWeapons.log files to a site like GitHub Gist[gist.github.com], then leave a link here with a description of what you expected to happen, and what actually happened. If it was a crash just describe what you were doing at the time. If you have other mods installed please provide a list of those.

Thanks!
~Equinox
Last edited by Equinox; 17 Feb, 2018 @ 9:42pm
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Showing 1-15 of 79 comments
天之一族 21 Jan, 2018 @ 9:14am 
A really good looking block.
flori1994 21 Jan, 2018 @ 12:35pm 
Last edited by flori1994; 21 Jan, 2018 @ 12:36pm
Equinox  [developer] 21 Jan, 2018 @ 12:51pm 
If you look at the log it's the mod with MissileGunScrambler that caused it.
Forsakener 22 Jan, 2018 @ 1:12pm 
So i will be testing for mod incompatablilites, but just used it and got the no ammo notification as well as looped sound.
CTH2004 22 Jan, 2018 @ 7:03pm 
trying to place these lasers in creative crashes the game
Equinox  [developer] 22 Jan, 2018 @ 8:00pm 
Thanks, I'll look into it for the next release.
AutoMcDonough  [developer] 23 Jan, 2018 @ 3:54am 
@CTH2004 Thanks for trying to help Jimbo by copying his post here, but we need a log file and list of mods used. Nearly all of my testing was done in creative, there's more to it than that.
The AI won't target the enemy ship. i have set ownerships correctly and my ship has enough power
CTH2004 24 Jan, 2018 @ 12:42pm 
Sorry @AutoMcDonough!
I'll see if there are any I can Find.
tumanvadim 2 Feb, 2018 @ 2:48pm 
Originally posted by CTH2004:
trying to place these lasers in creative crashes the game
I can confirm this. A really nasty bug. First crash was after installation of seventh or eighth turret in the creative. Appeared only after a few minutes. However, it caused a stable crash when using this blueprint in any world in 2-5 minutes. More than 30 crashes in a row. This comment helped to identify the problem, since this mod was beyond suspicion.
AutoMcDonough  [developer] 2 Feb, 2018 @ 3:03pm 
When was this? Because today's major update broke the mod. But previously in my test world I have a whole line of them pasted in and left it running for hours while tabbing in and out to blender. If it happens again, make sure to grab the log file and post it. Without that it's pretty much impossible to track down what happened if we can't reproduce it.
tumanvadim 2 Feb, 2018 @ 5:34pm 
Originally posted by tumanvadim:
Originally posted by CTH2004:
trying to place these lasers in creative crashes the game
I can confirm this. A really nasty bug. First crash was after installation of seventh or eighth turret in the creative. Appeared only after a few minutes. However, it caused a stable crash when using this blueprint in any world in 2-5 minutes. More than 30 crashes in a row. This comment helped to identify the problem, since this mod was beyond suspicion.
Got now сrash without mods, this situation can be a coincidence.
Loken 17 Feb, 2018 @ 1:50am 
Everytime i try to place a gimbal turret (in creative mode) the game crashes with the follwoing error log.
https://gist.github.com/anonymous/d2e63c4ec92511de2e295f712ccf87eb
Equinox  [developer] 17 Feb, 2018 @ 9:41pm 
What other mods do you have installed?
Loken 18 Feb, 2018 @ 1:20am 
I have found the mod which inteferes with this one.
Its : [Beta] Cheetah's Radars: now with Target Scanning & Analyzing!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=907384096
(tested with only gimbal and radar mod)

afte removing it, i can place the gimbals.
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