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Since you asked ;-) ... Mods to consider for addition:
Improved Vitality
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=420573808
Raxz's Gameplay Tweaks
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1474048184
Did not know that! Thanks for saving me a lot of pain when I try to play multiplayer later this week!
If you don't mind, what specifically in Raxz do you know or even suspect breaks multiplayer? I'd like to take a shot at stripping the offending parts and giving it a play through to see if I broke anything - Some mod experience with TL2 would build character :-)
Guessing what breaks MP are:
- Dungeon Affixs
- Fame max 50 (maybe?)
- New/Modified Spells
The parts I like are:
- Increased difficulty (shift all down one)
- Increased spawns
- Innate health regen
Do the parts I like break MP or should I take a shot at extracting them? Most of those 3 look straightforward... how badly does messing with the Global.dat file affect with mod compatibility, is TL2 smart about merging changes or do mods just clobber one another?