Torchlight II

Torchlight II

TorchFull Final
Gulp DragonDawn  [developer] 9 Sep, 2018 @ 1:38pm
Bugs
List Non-working mods here.
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Showing 1-15 of 15 comments
Cavelord 9 Sep, 2018 @ 8:53pm 
The achievement mod is bug to,it ticks up to 1000/115 in light blue . get rid of it. to many bugs in this mod so far..
Cavelord 9 Sep, 2018 @ 8:54pm 
In UI tweaks it says there is a 1600-slot shared stash, i still have the normal inventory. not using any other mods. ill keep playing to the end to see if there are other bugs because i prefer this mod to essentials as that does way too much to the vanilla game.
Cavelord 9 Sep, 2018 @ 8:54pm 
Second skill tree in classey skills is locked at 20 skill points, cant select it even when trying to pick with a embermage. the 3rd skill to the right..
Nodoka 10 Sep, 2018 @ 9:33am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=932407511 Did not seem to work for me (Which is the UI)

I also got a bunch of strange classes such as citizen, alchemist, destroyer and vanquisher that I cant seem to find listed in the description:


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508804143
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508804104
steffire3  [developer] 10 Sep, 2018 @ 3:17pm 
Originally posted by TyLoo 斗鱼TV.Nodoka♥Dimi:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=932407511 Did not seem to work for me (Which is the UI)

I also got a bunch of strange classes such as citizen, alchemist, destroyer and vanquisher that I cant seem to find listed in the description:


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508804143
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508804104

The Citizen is the Classes Character mod class while the other three are the classes from TL1CP which are both merged into this pack currently.

= = =

Originally posted by Cavelord:
The achievement mod is bug to,it ticks up to 1000/115 in light blue . get rid of it. to many bugs in this mod so far..
Originally posted by Cavelord:
In UI tweaks it says there is a 1600-slot shared stash, i still have the normal inventory. not using any other mods. ill keep playing to the end to see if there are other bugs because i prefer this mod to essentials as that does way too much to the vanilla game.
Originally posted by Cavelord:
Second skill tree in classey skills is locked at 20 skill points, cant select it even when trying to pick with a embermage. the 3rd skill to the right..

Thanks for the bug report.

Not much we can do about the locked Tree as this is a Skill conflict with another class mod within the pack which is difficult to fix when it occurs.

We will see what we can do about the Achievement and 1600-slot mods.
Last edited by steffire3; 10 Sep, 2018 @ 3:28pm
Shivaun 10 Sep, 2018 @ 5:48pm 
Originally posted by Cavelord:
Second skill tree in classey skills is locked at 20 skill points, cant select it even when trying to pick with a embermage. the 3rd skill to the right..

Also having this problem.
steffire3  [developer] 12 Sep, 2018 @ 11:41pm 
Originally posted by Hulk Hogan:
The auto-health and mana recovery mods aren't showing up in-game, and the themed-summon spells don't do anything once they are used.

I suspect some overrides occured when these mods were added into the pack.

Mod packs are difficult to keep everything functioning as intended. Especially since mods added first can be swept over by mods added later.

What we could try is to add them again and see if they work this time.

Otherwise they are being overridden by something underneath within our pack somehow. Perhaps it's a conflict with the other changes to potions and spells.
Last edited by steffire3; 12 Sep, 2018 @ 11:41pm
Lexi 20 Sep, 2018 @ 12:45pm 
Using this with SynergiesMOD and SynergiesALL Addons; when trying to play multiplayer with my friends, the game crashes to desktop as soon as a player connects...
steffire3  [developer] 21 Sep, 2018 @ 12:03pm 
Originally posted by ₛᵢ, ₑₛₜₐ bᵢₑₙ:
Using this with SynergiesMOD and SynergiesALL Addons; when trying to play multiplayer with my friends, the game crashes to desktop as soon as a player connects...

It's probably the Recnam Rising mod we included. I was holding out that it would work in multiplayer however it seems that it's former issues are still present.

Does this mod pack crash by itself alone without any other mods present in multiplayer?
Last edited by steffire3; 21 Sep, 2018 @ 12:04pm
_Vers_ 5 Dec, 2018 @ 6:06am 
Actually the modpack doesn't work at all. Like, at all. I have the GoG version of the game, but i don't think this is the problem here, because i created a modpack nearly identical to this ( except there are more mods in it, and its tailored to my personal load order ), and everything is okay. The UI is clearly not working, along with the other things. I tried it with just this mod loaded, same, tried it with other mods loaded, same. Its just not working. Sorry for the bad comment.
steffire3  [developer] 4 Mar, 2019 @ 7:55pm 
Originally posted by beerbringerX:
Actually the modpack doesn't work at all. Like, at all. I have the GoG version of the game, but i don't think this is the problem here, because i created a modpack nearly identical to this ( except there are more mods in it, and its tailored to my personal load order ), and everything is okay. The UI is clearly not working, along with the other things. I tried it with just this mod loaded, same, tried it with other mods loaded, same. Its just not working. Sorry for the bad comment.

No, I appreciate comments like this. They are good.

Clearly the mods that were added have broken compatibility.

Also my life turned me away from TL2 for several months and that certainly hurt this mod.

I apologize however my absence was beyond my choice at the time.
Amingo 5 Sep, 2019 @ 12:35am 
Hi, i downloaded your latest version of torchfull final from https://www.torchlightfansite.com/mod_downloads/compilations-tl2/download-1545-torchfull-final.html?s=47a0148ef58b37cb32241233b2f4c5fc

I PLAYED THIS MOD STANDALONE without adding any other mods.

By just having a short gameplay, I realized ---> Better Loot Colors AND Lore Loading Tips AND Stop Warning Me mods which are included in this modpack are not working for me.

I tested Better Loot Colors mod alone and it actually works well. For Lore Loading Tips, not sure whether it is outdated because it doesn't even work for me when i play the mod alone. In addition, narrator still voicing "Your pet is fleeing" during the short gameplay I had. It shows the Stop Warning Me mod not working at all in this modpack.

I appreciate your great work, indeed. I really appreciate it. However, to be honest, it is horrible to find out that three mods in this modpack are not working by just having a SHORT gameplay. And when especially you announced as some kind of "final" version. I know the bugs I realized don't bring any significant impact on my gameplay. However, this actually demotivates me from continue using this mod because I am afraid of there may be other significant bugs that may potentially destroy the future gameplay. No one can guarantee.

More importantly, I am afraid of using this mod together with Synergies mods based on my observation even you mention this modpack is totally Synergies compatible.

Just my sincere opinion, sorry if my words hurt you.
Last edited by Amingo; 5 Sep, 2019 @ 12:37am
Gulp DragonDawn  [developer] 5 Sep, 2019 @ 2:04pm 
Originally posted by Gortys:
Hi, i downloaded your latest version of torchfull final from https://www.torchlightfansite.com/mod_downloads/compilations-tl2/download-1545-torchfull-final.html?s=47a0148ef58b37cb32241233b2f4c5fc

I PLAYED THIS MOD STANDALONE without adding any other mods.

By just having a short gameplay, I realized ---> Better Loot Colors AND Lore Loading Tips AND Stop Warning Me mods which are included in this modpack are not working for me.

I tested Better Loot Colors mod alone and it actually works well. For Lore Loading Tips, not sure whether it is outdated because it doesn't even work for me when i play the mod alone. In addition, narrator still voicing "Your pet is fleeing" during the short gameplay I had. It shows the Stop Warning Me mod not working at all in this modpack.

I appreciate your great work, indeed. I really appreciate it. However, to be honest, it is horrible to find out that three mods in this modpack are not working by just having a SHORT gameplay. And when especially you announced as some kind of "final" version. I know the bugs I realized don't bring any significant impact on my gameplay. However, this actually demotivates me from continue using this mod because I am afraid of there may be other significant bugs that may potentially destroy the future gameplay. No one can guarantee.

More importantly, I am afraid of using this mod together with Synergies mods based on my observation even you mention this modpack is totally Synergies compatible.

Just my sincere opinion, sorry if my words hurt you.
Actually, you gave alot of helpful advice. I don't know why your version isn't working with lore loading tips, but it does on my computer. (Do you play offline cause lore loading tips uses an online database.) As for the other two mods I realized that stop warning me actually may not be a mod of choice for everyone and slimmer loot borders can easily be fixed in the next build if I give it higher priority. Synergies IS guaranteed as it has to do with individual mod compatability not whether they actually show up in game. Hope this helps!
Saladofstones 1 Oct, 2019 @ 8:48pm 
I don't know if its this mod specifically, but in the temple steppes there appears to be a bug with there being many wagons under attack. Accepting the quest from one causes the next to be saved to crash.
Yuna 22 Feb, 2020 @ 10:30am 
i cant seem to start the game at all with just torchfull on its own. its gets past the loading spawn classes bit and shows the nice picture when entering fullscreen but then it just crashes to the send crash window.
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