STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Corporate Addon: A Multi Era Mod(UPDATED 4/12/2023)
 This topic has been pinned, so it's probably important
wizardington  [developer] 5 Jul, 2022 @ 11:16am
Current Update
These are the most recent updates in the order they came out

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SMALL PATCH
RELEASED AS OF 4/12/2023

Fixed CIS Commando Droid game breaking issue

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GROUND UPDATE PART 1
RELEASED AS OF 7/25/2022

This update mainly focuses on Ground Combat ,Ground Skirmish and the Non-Vanilla Factions that have ground units, this will be the biggest update to Ground Combat that the mod has had in 15 years

Republic CIS, and CSA now have Power Generators, Shields Generators and Turbo Laser Towers

Republic, CIS, and CSA now have their own faction specific build pads in skirmish

Added TX130 Tank, AT-AA, SPMAT and Republic Commandos to the Republic

Jedi Knights movement animation speed fixed

Republic has it's own set of Buildings now, its the same as the Empire with the exception being the Jedi Temple

CIS and the CSA have thier own of buildings now

B1-Battle Droid, B2 Super Battle Droid, Destroyer Droids, Hailfire, AAT Droid Tank, NR-N99 Snaildroid Tank, Laat, At-Rt have new models and re-done

Added B1-Battle Droid Sniper, B1-Battle Droid Plex Trooper, BX Commando Droid, STAP, OG-9 Spider Droid and MTT to the CIS

Added New Heros to the Republic:
Padme Amidala
Mace Windu
Ahsoka Tano replaced Rex as ground hero
Bail Organa has land unit now

Count Dooku Has new model and has Punworcca in space

Asajj Ventress replaced Wat Tambor as CIS Space hero and also added in as a new ground Hero

Darth Maul now has Sith Infiltrator in space

Updated AI to support the Mod in Land Skirmish

Republic, CIS and the CSA have upgrade abilities in Land Skirmish

Republic, CIS and the CSA have bombing runs and bombardments now

Reppublic and CIS have new faction icons

All Non-Vanilla factions can capture buildings in Land Skirmish now

Updated lightsaber heros block/absorb list to include non-vanilla units/heros

Republic, CIS and the CSA ground combat re-balanced

Ahsoka, Padme, and Assajj have their own voice lines

Espos Security Police re-done

Clone Rifleman, Clone Plex, and T1-B Tank Removed from the CSA

Clone Grenadier removed from the Republic and is only available to the CSA now

B2-Super Battle Droids, BX Commando Droids, AT-PT, and a generic Land Speeder added to the CSA

Removed Pod-Walker and Swamp Speeder from the Pirates

Re-Added the Consortium upgrade abilities in skirmish

Updated Strong/Weak against lists for ground units

Updated AI lists to include Pirate ground units, they were missing for some reason

Made "Converted" clones for Palpatine/Mara Jade/Asajj

Made "Captured" clones of new vehicles for Chewbacca

Updated Galactic Conquests with new units and buildings

Updated Galactic Conquest AI to support the mod better

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SPACE UPDATE PART 2
RELEASED AS OF 7/6/2022

Combined Buildable Asteroid Base, Buildbable Spacedock, and re-work them in the Golan Platforms, doing this, the AI will no longer "stack" on buildpads in skirmish, and it will also give the player better access to the Spacedock Units.

All Space Stations received small buffs to health and shields, to compensate for the 40 pop cap

All Factions now have Orbital Income Stations in the Space Only Galactic Conquests

AI interacts with the mod better in Space Skirmish

Galactic Conquest Descriptions re-done

More Text Id's and Tooltips Fixed

Re-Balanced CSA, and Re-added Quasar

Re-Balanced Pirates and gave them a new Weapon Hardpoint: Ionized Turbo Lasers. Purple turbo lasers that do 25% more shield damage compared to regular turbo lasers.

Pirates Bakura-Class Destroyer replaced with generic Hutt Cruiser, but still functions the same

Old Republic Reliance Class replaced with Valor Class, but it still functions the same

Hammerhead Frigate has a Death Clone now

Rebel fighters are now cheaper and build faster in skirmish

Re-did or fixed new skirmish maps; better spawn angles and better unit pathing, also lowered the "Death Star" a little so space stations no longer clip through it as bad

CIS as faction now has its own Voice Lines for space units, they all sound like B1-Battle Droids

General Grievous, Nute Gunray, Obi-Wan Kenobi, Anakin Skywalker, Jabba the Hutt, Jango Fett, Lando Calrissian, Count Dooku, Darth Maul all have their own voice lines now in space and/or ground

Republic Fighters have their own voice lines now

Republic has a new hero that replaced Plo-Koon in Space Skirmish,and will eventually be fully added in the ground update

New Space Skirmish Map: Starkiller Base

Changed the first main menu battle for better performance

Non-Vanilla Factions use CSA Icons now in Galactic Conquest(I tried giving each faction its own icon, but I found a hardcoded game limitation)

Leviathan has new model

CIS and Yuuzhan Vong have new brighter colors in Galactic Conquest

CIS now starts with Porax Fighters in all Galactic Conquests now instead of Tri-Droid Fighters

Obi-Wan, Nute Gunray and Jango Fett have new Icons

CIS Fighters received small buff

Republic Dreadnought replaced with Pelta-Class Frigate

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PATCH
RELEASED AS OF 6/21/2022

Updated Tooltips for the Buildable Skirmish Spacedock Units, Hutt Astroid Units and Merchant Spacedock Units

Pirate Spacestation Displays and Spawns correct units now

Sacheen is now buidlable on all planets in GC for the CSA

Corrected Text Id's and Tooltips from space update

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SPACE UPDATE PART 1
RELEASED AS OF 6/20/2022.

This update mainly focuses on Space Combat ,Space Skirmish and the Space only Factions.

Replaced most Galactic Alliance units with all brand new units
E-Wing
K-Wing
Howlrunner
XJ-Wing
Ranger Corvette
Lancer Frigate
CC9600 Frigate
Majestic Cruiser
Hapan Battledragon
New Republic Star Destroyer
MC-80 Type Cruiser

Galactic Alliance has their own StarBase now

Thracken Sal-Solo Lictor frigate replaced with Dauntless Cruiser, removing it from the buildable skirmish Spacedock

Added Skirmish Upgrade Abilities to all Non-Vanilla Factions

Moved Republic Light Cruiser from the buildable skirmish SpaceDock to Republic

Major Balancing fixes for Non-Vanilla Space Units/Heros

Hutt Asteroid and Merchant Space Dock have build options for all factions in Skirmish

Merchant SpaceDock can now be captured by all factions

Removed Starviper Fighter, Crusader Gunship, Assault Frigate MK1 and CIS Missile Frigate from the buildable skirmish SpaceDock, and added them to the Hutt Asteroid Base

Removed Missile Gunbboat, Carrack Corevette, XYZ-Frigate, amd Thranta Frigate from the buildable skirmish spacedock and added them too the merchant spacedock

Removed Majestic Cruiser from the buildable skirmish SpaceDock

Removed Pirate Venator and replaced it with the Lictor Frigate, removing it from the buildable skirmish Spacedock

Removed Heavy Sith Fighter

Re-Added Vanilla Build Pad options in Space Skirmish for all Factions

AI no longer spams the buildable asteroid base

Addded 4 Heros(2 each) to the Old Republic and Sith Empire:
Carth Onasi - Ebon Hawk
Admiral Fron Dodanna
Darth Revan - Leviathan
Darth Nihlius - Ravager

New Space Skirmish maps based off of Cannon and Legends:
Death Star Trench
Zenoma Sekot and Yuuzhan'tar
Jakku
Exegol
Ahch-to
Star Forge and Lehon
Taris
Pirate Hideaway(Vergesso Asteroids)
Sernpindal

Republic Spacestation now functions properly in Skirmish

CIS Unit select blob fixed

CSA Victory Star Destroyer has new model

Discovered major flaw with CSA space strategy , VSDMK1, Recusant and Dreadnaught were identical, but slightly stronger then the next All had 2 Turbo Lasers and 2 Ion Cannons. Corrections:

VSDMK1 - 2 Turbo Lasers and 2 Concussion Missile Launchers

Recusant - 2 Turbo Lasers and 2 Laser Cannons

Dreadnaught - Stayed the same

Removed Forray Corevette, Quasar Cruiser and the Hero Yamano from the CSA

The Sacheen is now the CSA corvette

Many Bug/Crash Fixes

Most Non-Vanilla Units got updated or re-done Tooltips
Last edited by wizardington; 12 Apr, 2023 @ 12:00pm