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*** Minor additions, adjustments and fixes related to gameplay.
*** Two new system types have been added.
- Added Forgotten Knowledge. Robotics are partially forgotten knowledge and need rediscovery to operate optimally. All factories generate 1 less labor for the first 10 minutes of the game.
- Overhauled Atroans preset and fixed an issue where the trait points total was negative, leading to the preset being invalidated at game start.
- Fixed a vanilla bug where elapsed time was not tracked correctly for empire-related attributes.
- Ancient lifestyle now costs 2 points (down from 3), as the mass reduction buildings are much less of an advantage with the hard limit of the speed of light.
- Fixed a bug where Level 1 Salts resources from ice giants could fill either Food requirements or Level requirements to level a planet up, but not both at the same time.
- Added quaternary systems.
- Added neutron stars.
- Adapted trade line visibility to the scale of the game.
- Increased territory border width.
*** Fixes related to gameplay.
- Added a fail-safe in case system spacing has a value below the minimum allowed (150k units) during map generation.
- Fixed an issue with dumbbell galaxy generation partially failing.
- Fixed a vanilla bug where ore asteroids in the mirrored part of a dumbbell galaxy generated with the 'Perfect Mirror' option had a resource asteroid strategic icon.
*** Fixes related to gameplay.
- Fixed an issue with map generation on Linux operating systems.