Unturned

Unturned

Ironcreek
Chase  [developer] 30 Jan, 2018 @ 7:46pm
Ironcreek suggestions
If you have any ideas or suggestions you would like to see implimented into the map then feel free to post them here, if your idea is liked enough by myself it will be added in a future update.

Please refer to the change notes to see upcoming updates.
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Showing 1-11 of 11 comments
add a abandoned hunting lodge and deerstand in the forest
how about add a train? or some npc's
nitratesoap 4 Feb, 2018 @ 12:09pm 
Maybe if you simply made a ring of safezone outside the walls, then made it normal on the inside and in the towers, allowing players to customize the Safezone as they see fit. I.E. decorating to turn it into a trade hub? I like the fact that the map is very Survival oriented, but I see on the dedicated server, it seems verymuch a Roleplay-esk style. I might change a server map to this, but my only concern that is, the trailer lied to us. You built inside the safezone, but in vanilla, that isnt possible.
Last edited by nitratesoap; 4 Feb, 2018 @ 12:10pm
Chase  [developer] 4 Feb, 2018 @ 12:45pm 
Originally posted by Kom Nu Bervbärar Jävel:
add a abandoned hunting lodge and deerstand in the forest

I'll definantly be adding the two, their great ideas and would fit well in the map.
Chase  [developer] 4 Feb, 2018 @ 12:46pm 
Originally posted by SuperSmileyGaming:
how about add a train? or some npc's

Because of the dense forests and steep landscaping, the train would have to be put along side the highway. I myself dont think that would add much, so while in the making I decided to just leave it out.

NPC's may be added in the future, but that would require an entirely different workshop mod to be downloaded along side this map. I may or may not add them.
Chase  [developer] 4 Feb, 2018 @ 12:49pm 
Originally posted by nitratesoap:
Maybe if you simply made a ring of safezone outside the walls, then made it normal on the inside and in the towers, allowing players to customize the Safezone as they see fit. I.E. decorating to turn it into a trade hub? I like the fact that the map is very Survival oriented, but I see on the dedicated server, it seems verymuch a Roleplay-esk style. I might change a server map to this, but my only concern that is, the trailer lied to us. You built inside the safezone, but in vanilla, that isnt possible.

The only thing that was put into the safezone that couldn't be put there normally was the fire, and that itself was originally supposed to be put inside but couldn't because it was an in-game buildable and could be salvaged by anyone.

I'm definantly going to be taking the safezone change into considderation, though doing so would make the unmarked survivor town north of the farms useless.
CRC 4 Feb, 2018 @ 2:55pm 
Will Npc's eventually be implemented?

nitratesoap 4 Feb, 2018 @ 3:01pm 
Originally posted by CRC:
Will Npc's eventually be implemented?
Chase [developer] 2 hours ago
Originally posted by SuperSmileyGaming:
how about add a train? or some npc's

Because of the dense forests and steep landscaping, the train would have to be put along side the highway. I myself dont think that would add much, so while in the making I decided to just leave it out.

NPC's may be added in the future, but that would require an entirely different workshop mod to be downloaded along side this map. I may or may not add them.
Charles 4 Feb, 2018 @ 10:48pm 
usine pls
One Big 6 Feb, 2018 @ 12:53am 
Underground NPC Base and those NPCs are friendly zombies XD
bennie 11 May, 2018 @ 4:51am 
Maybe add NPC?
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