Sid Meier's Civilization V

Sid Meier's Civilization V

A Mod of Ice and Fire (G&K)
Margrave 28 Aug, 2013 @ 4:42am
Undocumented changes to resources/ruins?
I have been playing the G&K version of this mod and have noticed that there don't seem to be any ancient ruins (I have been playing as Targaryen and haven't seen one in two games) and there are large clusters of luxury goods (like 5-6 tiles of the same good within a 9 hex area). I assume these changes are intentional? I have been playing on the "known world" map.