Transport Fever

Transport Fever

Dan's constant flow Industry
not playable , update is needed.
CrashDebug assert hook:
Last seen IdRep<struct Mesh *>::Add id = "building/era_b/lod_0_res_3_1x1_01_02.msh"
Last seen ecs::TransportVehicleSystem::EntityAdded name = "Skoda 10 T"
Last seen opened file: res/textures/ui/l3_construction_edge.tga
Last 20 files:
res/textures/ui/l1_mid_right.tga
res/textures/ui/l1_mid_left_raster.tga
res/textures/ui/l1_mid_right_raster.tga
res/textures/ui/l1_mid_left_edge.tga
res/textures/ui/l1_mid_right_edge.tga
res/textures/ui/l1_window_shadow.tga
D:/Steam/steamapps/workshop/content/446800/1291503880/res/construction/industry/dan_constant_g_machines.con
D:/Steam/steamapps/workshop/content/446800/1291503880/res/construction/industry/dan_constant_g_machines.con
D:/Steam/steamapps/workshop/content/446800/1291503880/res/construction/industry/dan_constant_g_machines.con
D:/Steam/steamapps/workshop/content/446800/1291503880/res/construction/industry/dan_constant_g_machines.con
res/models/material/street/country_new_medium_sidewalk_border_inner.mtl
res/models/material/street/new_medium_tram_paving.mtl
res/models/material/street/new_medium_tram_track.mtl
res/textures/ui/menu_bar.tga
res/textures/ui/construction_tooltip.tga
res/textures/ui/l3_construction_active.tga
res/textures/ui/l1_settings_window_shadow.tga
res/textures/ui/l1_window_base.tga
res/textures/ui/l1_window_edge.tga
res/textures/ui/l3_construction_edge.tga

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Normal assert follows:

c:\build\tpf1_steam\src\game\ecs\transportvehiclesystem.cpp:697: void __cdecl ecs::TransportVehicleSystem::HandleVehicleArrived(class ecs::Engine *,const class ecs::Entity &): Assertion `(int)tv.config.allCaps.size() == numCargoTypes' failed.

local time is Wed Feb 07 11:27:12 2024