Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1516065935
I have some suggestions that i think would be great if you want to further improve the map, so it's not really a bug report but i couldnt post it on the comments (1000character limit)
in the first area on the right where you shoot the bots standing still, i would add a button on/off to make the bot look at the player , and probably have a way to separate the zone in 3 areas, like for exemple if you only want bots to spawn very close to each other in the middle, or if you want the bots to spawn at the extreme right and left so you can practice big swipes and adjustements
in the area on the left (the bots running) if there was a way you could make the bots not jump when they're stuck on the wall trying to knife you, would be a good thing
also, small detail, why can't we use the ladder to change sides ? :p (i guess it's because of the system you use to make the bots spawn where you want them to, since when you noclip through walls without going through door it causes problems)
In the area where the bots can run around and jump on containers etc, i would fix the bots jumping when they're close to the wall, and i would add more options for the containers and crates (like you did) maybe one where they can't jump up on containers, one with different colors maybe ? etc (the default one is very bright for exemple)
And on the last area (4 sides) you recently added (which is great btw) i would add numbers just like you did on some other area to change the layout to add walls or crates etc, i would also add a way to block the sides so if i want to practice without having to worry about the back i could, maybe add the possibility to vary the distance they spawn at
that's it for the suggestions, i realise that's a lot of work but if you lack of ideas you know where to look haha, again good job on this map i really like it, also love the design (new nuke is the best)
The reason the bots doesn't directly face you is because i don't know how to do that, and for the separated zone, like it and will spend some time in sdk too see how it will work out.
Second question. It was something i forgot too add in the update with the new area so thank you for reminding me fixed in the next update.
Third question. Yes the reason you can't get up the ladder is because it will confuse the triggers i have around the map.
Fourth question. Not sure how that would work out, reason the bots like too get stuck in the invisible walls that are around the crate's and there for will be sent flying into a wall, even tho the invisible walls are disable, will maybe add more if i find out how too fix it.
Fifth question. Have been thinking about some off the stuff you mentioned, like the crate one is because of the invisible wall one and the other things will most likely be added too in the next update. Glad you like it, and yes nuke is the best don't understand why so many people hate it. Take care. :D
Terrorist Team -> Full
C.Terrorist Team -> Not for Humans
???
the problem is the same