Don't Starve Together

Don't Starve Together

Illyria, the Lycan
lyn_eht  [developer] 12 Feb, 2018 @ 5:33am
Suggestions!
Any suggestion on what to add? Add it here! We'll discuss it!
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Showing 1-15 of 21 comments
Luca_under_limit 12 Feb, 2018 @ 11:09am 
Maybe transform only on full moon or when hunger low
Wumble Bumble 12 Feb, 2018 @ 2:13pm 
Maybe add a few things to make it a bit harder. I personally think that this mod is balanced well and you should make more charaters, I never see a good vampire mod that is as balanced. Most character mods are too hard or too easy and fit weird in the base game
JotaHells 12 Feb, 2018 @ 4:45pm 
Podia transformar os inimigos (limitado a 1) pra ajudar.
lyn_eht  [developer] 12 Feb, 2018 @ 8:47pm 
Originally posted by Luca_sub_limita:
Maybe transform only on full moon or when hunger low

Hey thanks for your suggestion!! I've tried doing a transformation only on a full moon kinda thing, but it didn't work out and that's why she's a lycan and not a werewolf. That's the difference between the two. Lycans can transform at will while werewolves cannot. To quote "In a werewolf, the transformation to wolf takes place on a full moon day, and they cannot restrict the transformation. In a lycan, the transformation to wolf can take place at any time and in any place.



Originally posted by Wumble Bumble:
Maybe add a few things to make it a bit harder. I personally think that this mod is balanced well and you should make more charaters, I never see a good vampire mod that is as balanced. Most character mods are too hard or too easy and fit weird in the base game

Thanks alot! I had a great suggestion from the comments section about having her eat ONLY raw meat while in lycan form. I might add that! Also there have been discussions about adding a vampire mod among me and my friends haha. Stay tunned for that!



Originally posted by JotaHells:
Podia transformar os inimigos (limitado a 1) pra ajudar.

Sounds cool! Though I think coding wise, that's a little beyond me hahaha I'll have to get even better to code something like that.
Luca_under_limit 13 Feb, 2018 @ 9:08am 
Actually double the damage and make that thing I said in oreder to be balaced(I don't know how to write this word)There was a mod before I like the character but night vison hunger and night is a good idea you can at least experiment.And if you want a werewolf you can just change the name in the bar it's not that hard.
Luca_under_limit 13 Feb, 2018 @ 10:01am 
Also the body covers the hands it's too big
lyn_eht  [developer] 15 Feb, 2018 @ 6:15am 
Originally posted by Luca_sub_limita:
Actually double the damage and make that thing I said in oreder to be balaced(I don't know how to write this word)There was a mod before I like the character but night vison hunger and night is a good idea you can at least experiment.And if you want a werewolf you can just change the name in the bar it's not that hard.

Originally posted by Luca_sub_limita:
Also the body covers the hands it's too big

Hey! Thanks for the suggestions! Currently I am experimenting with nightvision, I'm hoping to get the next update live by this weekend, if everything goes smoothly of course. What I'm planning to do is to add the nightvision as a configurable. SInce there are so many people who don't want it and also so many others that want it. So at least you could toggle for a balanced mod or OP mod! :D

Also about the body, this was unfortunately intentional. Having a skinny body with a large head didn't look right when I tried it out and this was what I had to comprimise to. If I could, I would've made a lycan that looks hunched just like the pigman and the werebeaver
Last edited by lyn_eht; 15 Feb, 2018 @ 6:17am
Onyxeagle 17 Feb, 2018 @ 12:38am 
Love it, could you make it so that you have a weapon called "claws" that you can only use in lycan form? that would be really cool, great job
lyn_eht  [developer] 17 Feb, 2018 @ 5:25am 
Originally posted by Onyxeagle171:
Love it, could you make it so that you have a weapon called "claws" that you can only use in lycan form? that would be really cool, great job

Hey! Cool idea! I saw something similar in the steam workshop, I'll check it out for any ideas Thanks!
Hi! It would be cool to add a setting for the move speed (too imbalance).
lyn_eht  [developer] 20 Feb, 2018 @ 5:10am 
Originally posted by IncndrDfnng:
Hi! It would be cool to add a setting for the move speed (too imbalance).

Hi! Thanks! I'll look into it! It should be possible to add, I personally like the her speed run only because I can't really stand how slow the characters usually run. But I'll do some research for a configurable running speed! But in the mean time I'm still working on her night vsion!
lyn_eht  [developer] 20 Feb, 2018 @ 5:40am 
Quick update on the Nightvision! It is going well so far, here's what it looks like in my tests

https://cdn.forums.klei.com/monthly_2018_02/image.png.66b76d5d0dec046773df94ec56f9fb3c.png

I have yet to make it configureable and link it to my lycan.
Luca_under_limit 20 Feb, 2018 @ 8:42am 
No I like the speed too
Do not remove it
_Rosa_ 25 Mar, 2018 @ 9:11am 
Dont remove the nightvision in normal form, I love that about her! She is already really balanced so I dont see the need to change that part.... But I mean it stays youre work.
Moh 1 Apr, 2018 @ 5:53pm 
Originally posted by AiZenaku:
Originally posted by Onyxeagle171:
Love it, could you make it so that you have a weapon called "claws" that you can only use in lycan form? that would be really cool, great job

Hey! Cool idea! I saw something similar in the steam workshop, I'll check it out for any ideas Thanks!

One possible way to do this would be a built-in damage value for the character - like Woodie has/had in Werebeaver form (he originally hit with the same damage as a tentacle spike).

Otherwise I like how speedy the character feels, which balances her comparatively low health (comparing to Mighty Wolfgang or upgraded WX).
Last edited by Moh; 1 Apr, 2018 @ 5:54pm
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