Crusader Kings II

Crusader Kings II

Mythos 2 - Historical Fantasy
J29117 4 May, 2018 @ 3:17pm
Suggestions - Unofficial
Noticed the lack of a suggestions discussion so figured i'd put this unofficial one for people to post in. If you dont want one feel free to take it down.
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Showing 1-15 of 124 comments
J29117 4 May, 2018 @ 3:19pm 
A system for the revealing of vampires to be based off of how high your intrigue is. The higher the intrigue, the less chance you have at being revealed each time you feed. At the moment it feels like im getting a very high chance of something negative happening when feeding. Over the course of 5 feeds i've encountered only 1 time that wasnt negative when my intrigue is at nearly 30. Just makes more sense to have it scale.
Last edited by J29117; 4 May, 2018 @ 3:20pm
Rydel  [developer] 5 May, 2018 @ 4:58am 
EDIT: Reread the code. You chance of avoiding getting caught after attempted feeding does scale with your intrigue already. 30 intrigue would multiple your chance of getting away without suspicion by 7.5
Last edited by Rydel; 5 May, 2018 @ 5:15am
J29117 5 May, 2018 @ 6:16am 
Oh ok must just be really unlucky I guess lol
Rydel  [developer] 5 May, 2018 @ 6:41am 
You might also have been trying to feed on characters who are more likely to be suspicious, since personality traits play a role. For instance, paranoid characters are more likely to suspect something and gregarious characters are more likely to tell people out the experience, making it more likely you'll get suspected. Monster Hunters, and characters with positive intelligence traits are more likely to figure out what's going on and expose you completely.

Some things also affect it indirectly. For example, characters who are frail or have poor health are more likely to die from you feeding on them, and it the target dies, you are more likely to get caught.
Dragon of Chaos 10 May, 2018 @ 7:05pm 
(More for multiplayer) The ability to decide if you want to give away the identity of the vampire. The ability to ask someone if they would let you feed (probably more of a discovered vampire thing)
darktempler7 13 May, 2018 @ 10:34am 
Is it possible to add a way for a vampire player to mark a human coutier so other vampires won't feed on them?
Rydel  [developer] 13 May, 2018 @ 11:11am 
Not at present. It seems like a useful feature, but at the same time, it seems your rivals and such shouldn't respect your request, so I'd need a way to make sure it's tied with the person who made the request, plus it needs to be hidden, so it would be a bit more complicated. I will consider it.
darktempler7 13 May, 2018 @ 4:57pm 
Very good point, I was asking more to keep your own family from feeding on people you plan to turn.
J29117 13 May, 2018 @ 5:54pm 
Some sort of way to have thralls would be nice. Like the same way you turn someone into a vamp you could have a thrall that feeding on, while it could still kill them, has a much much lower chance of a negative event. It would have to be pretty hard to get someone to be a thrall and maybe you could have something like only lowborn characters are allowed to be thralls. Perhaps that could tie in to the marking thing Dark was talking about and only you can use your thrall.
dhogan6 18 May, 2018 @ 8:51pm 
Any chance you could implement special titles for characters with the special government types? ie. Blood Queen/King for vampires, Wolf King/Queen for werewolves, just as a cool bit of flavor,
Togelic 19 May, 2018 @ 4:43am 
Could you make a compatibility patch for Flogi's techmod?
Rydel  [developer] 19 May, 2018 @ 5:17am 
@dhogan6 - I don't have any plans for that - adding nicknames is fairly low priority - but there are some new nicknames related to the new races.

@Togelic - Since they would take time away from development of the main mod, I don't have plans to make an compatibility mods myself, especially since I don't have any familiarity with the mod you mentioned. Feel free, however, to make and distribute a compatibility mod if you like.
kitsune01 29 May, 2018 @ 4:04am 
can you make a version without the zombies? it's the one feature I dislike, and you really can't avoid it - eventually, the undead horde is gonna show up and the AI just doesn't seem to be able to deal with it.
Rydel  [developer] 2 Jun, 2018 @ 1:33pm 
The undead at currently undergoing a total rework. They won't be the unstoppable blob they are now, and they will tie in more with medieval mythology.
King Amadoow 9 Jun, 2018 @ 7:26am 
maybe the undead could be like the white walkers out of game of thrones and if you get attacked by them you can call for aid or somethin
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