Crusader Kings II

Crusader Kings II

Mythos 2 - Historical Fantasy
Mord_Sith 20 Jan, 2019 @ 1:57pm
Thoughts regarding Lycan culture machinegun-style challenges after over 200 years in game
So, at this point I figured I'd go for the whole kingdom of monsters setup, y'know, forgive the vamps, drag in the dead, breed the gods and dragons, all while holding the furred throne in the north.

Now I know that there's a lot of chaos involved in the lycans by design, the whole ursurption by weakness thing is interesting and I wanted to try and forge a strong bloodline utilizing that system.

BUT this whole thing went crackerjacks after my ruler who created the lycan culture kicked the bucket, every time a new ruler would hit the throne, there would be an utter deluge of challenges, sometimes as many as six repeated challenges from THE SAME VASSAL in succession.

Not only that, even if you beat them down others would crawl out of the woodwork and bog the game down with another 5-40 prompts during the "Wolf Fight" scenes that makes every succession a bloody nightmare.

Also, if your ruler is -EVER- a hidden wolf or not a wolf at all, EVERYONE gets in on the party, not just people with under +30 opinion of that liege, even if you beat them once before.

So this brings me to my next issue, the dead, no matter what they have a -100 opinion of you, which is fine, until the previous two issues come to you, with lycan werewolf undead burying you in challenges you will eventually be brought low by your wounds with no time to recover between challenges.

A couple of things could solve this issue, the first is that for every failed challenge, the challenger has an increased approval of the challenged by 20 or so, that way eventually they'll approve of you enough to stop doing what they're doing.

The second thing to solve this would be to limit the number of challenges per year and prevent / stop challenges during wartime, so many times my warrior would get nicked and like sharks smelling blood in the water they're all over them yet again.

The third would be adding an honor / dishonor buff or debuff for attacking a wounded liege in the eyes of the pack (-10 opinion I'd suggest) with a further debuff if they lose (being weaker than a weakened liege -20) giving very real penalties to those who would try to grind someone down.

Same would be applied for the honorable / dishonorable choice in the fight with a -10 opinion debuff if it was noticed by the observers.

I would advise adjusting the fight to be less message spammy and rely more on combat stats, the only prompt being at the beginning what kind of fighting style you want to go with (Aggressive, Defensive, Deceitful, Magic, etc.)

They should also not be able to challenge for all titles of a liege during the fight, they should only be able to challenge for leadership, lower holdings should be protected from the challenge (as they should be challenged by the lower wolves within those holdings.

Finally I would say that the mechanic is great, it needs some form of Causus Beli mechanic, like a "Pride" stat (see the Magica stat in Elder Kings if you would like an example of how to apply that) wherein a challenge costs a certain amount of pride to stop the AI from being able to constantly mash the button like a psychotic monkey on crack.

Pride would be attached to certain wolf events like the resist or give in or the wild hunt or any others really so it's not something you can simply spam willy nilly, but pride cost should alter based on not just what you think of your liege but how the pack feels about the liege (total general opinion Vs. cost) so if everyone hates their guts, then the pride cost will be a pittance, but if they're beloved, ya gotta muster quite the chops to take them to task.


As it stands, I have to contantly go for maiming and wounding tactics (something that should be seen as dishonorable and give a debuff if the changes above are applied) to weaken vassals enough to eventually get them to stop harassing me with popups, and it's just unfun.
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Showing 1-4 of 4 comments
Ixal 31 Jan, 2019 @ 4:23am 
There are laws which introduce a cooldown after a challenge, although only up to 1 year and also laws which limit under which circumstances one can be challenged.

But I think they are currently a bit bugged and only apply to the top level liege. Everyone below him can be challenged without cooldown.
Mord_Sith 31 Jan, 2019 @ 11:07am 
Yes, there are laws; however, what I'm referring to is the default, no laws, low legalism because getting those laws unlocked is annoying because every councillor is undecided on them and every time I roll in to push them they nope right outta there.

Besides that I'm referring to the insanity that is allowing more than one challenge per vassal and multiple vassals coming at you burying you in unfun prompt-wars. I get that if someone doesn't like your rule, they should challenge you to the throne, or if they're ambitious or envious, I got no qualm with that, it's the SIX repeated challenges from the same vassal alongside OTHER vassals diving into the fray while a war is going on that I have issue with.
Ixal 31 Jan, 2019 @ 11:10am 
Originally posted by Mord_Sith:
Yes, there are laws; however, what I'm referring to is the default, no laws, low legalism because getting those laws unlocked is annoying because every councillor is undecided on them and every time I roll in to push them they nope right outta there.

Besides that I'm referring to the insanity that is allowing more than one challenge per vassal and multiple vassals coming at you burying you in unfun prompt-wars. I get that if someone doesn't like your rule, they should challenge you to the throne, or if they're ambitious or envious, I got no qualm with that, it's the SIX repeated challenges from the same vassal alongside OTHER vassals diving into the fray while a war is going on that I have issue with.

There is a slight trick to it.
When you found the lycan culture you can either select the first stage of the law about when you can challenge or any of the laws of how long the waiting time between challenges is.
You should select the law about the time between challenges, prefferable the maximum 1 year, as the other law gets set automatically once you do so you do not have to waste a pick on it.
Mord_Sith 31 Jan, 2019 @ 11:20am 
Didn't know you could sneak in like that; however, it doesn't really change my point that vassals are challenge-happy regardless (having +30 opinion vassals challenging me with lower personal combat scores for example)

For a lycan society to operate, a ruler should have one of a handful of negative traits (Most diseases, Slow, Inbred, etc.) or modifiers (like unfaithful, tyrant, etc.) before a challenge can be thrown down, and the challenger should not have a similar or greater number of these modifiers.

Either that or you need to measure the validity of the challenger's challenge based on personal combat values so you don't get buried in PC15s trying to take on your PC90 warrior king.

So as I mentioned earlier there needs to be some mechanics and balances in place to stop the psychotic crack monkey from smacking the button.
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