Rusted Warfare - RTS

Rusted Warfare - RTS

SUSHIMAKI's mods
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SUSHIMAKI  [developer] 27 Feb, 2018 @ 9:16pm
Suggestions
Here people can discuss about their unit suggestions and how to implement them in the game.

To do list:

-Vanilla infantry mod - done
Warmadillo
Space Godzilla
Biollante
Clover
Dinosaurs
Kraken
Improve Gigan animations
-Fix Mechagodzilla head - done
Rework Shin Ghidorah
Rework Nessie
-Larvas for THEM - done
Rework Sky Glider appearance
-Add more turtles - done
Spider mech Merc
Minigun mech Merc
Starship troopers

This is the list of all current requests and upcoming patches i gathered so i don't forget about them. If something is missing please say so.

This is what to expect in the coming weeks. This list does not include my secret work in progress mods ;)
Last edited by SUSHIMAKI; 28 Apr, 2018 @ 2:41pm
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Showing 1-15 of 58 comments
MladoTouan 8 Mar, 2018 @ 9:20am 
Some ideas for the development of your Ants.
Actually in Red Alert 1, there were Scout Ants and Warrior Ants, a bit like in your mod with basic weaker ants and tougher soldier ones.

But there were also Fire Ants (throwing-up flames (actually a sort of fireball in RA1)), and Tesla Ants (with an electric attack). I've checked their stats and both have less health than Warriors, and even slightly less than Scouts. They also had to stop moving to attack.

There was also a Queen Ant ofc, treated like a building which produced energy (=> would translate as cash generation) with an electric attack too, as well as larvaes looking like preMoth's cocoon but smallers.

Do what you want/can from these informations :D
Last edited by MladoTouan; 8 Mar, 2018 @ 9:58am
SUSHIMAKI  [developer] 8 Mar, 2018 @ 9:29am 
thanks
SUSHIMAKI  [developer] 9 Mar, 2018 @ 2:19pm 
I implemented your fire ant idea.
MladoTouan 21 Mar, 2018 @ 7:38am 
I have a suggestion.
If you check the RMT and Groud War mods, they share a same nice "Barracks" model which fits with the vanilla buildings.
Along with your infantry style (as seen with turtles and mana institute), I really think we could have a great Infantry mode here.
As for the units themselves, here what we could think of at least: Riflemen, AT, Missile, AA, Mortar, Flame, Shock, Laser, Sniper, Jetpack, Swimmer, Engineer+Medic, etc.
SUSHIMAKI  [developer] 21 Mar, 2018 @ 7:40am 
Originally posted by BSG MasterTouan:
I have a suggestion.
If you check the RMT and Groud War mods, they share a same nice "Barracks" model which fits with the vanilla buildings.
Along with your infantry style (as seen with turtles and mana institute), I really think we could have a great Infantry mode here.
As for the units themselves, here what we could think of at least: Riflemen, AT, Missile, AA, Mortar, Flame, Shock, Laser, Sniper, Jetpack, Swimmer, Engineer+Medic, etc.

I got something special coming up in a few minutes that fits with the main game but with a twist. There is a very cool infantry unit in it.
SUSHIMAKI  [developer] 21 Mar, 2018 @ 8:21am 
Yes, an infantry mod is a very good idea, a simple casern or mix them with ground factory would make a cool simple mod. I surprise myself that i come up with many different new unit types but turn them into demons or kaijus first when it could also benefit the vanilla game. I feel like i'm working in reverse. I made a naga commando before making a human one XD.
MladoTouan 21 Mar, 2018 @ 9:53am 
Hah, I guess once you master unit creation, demon/kaiju or any other fantastic creature may be more interesting to imagine and create in a way.

I think that a dedicated cheap casern would be better. Here's what I have in mind.
https://steamhost.cn/steamcommunity_com/id/MasterTouan/screenshot/927052901592577428
Last edited by MladoTouan; 21 Mar, 2018 @ 9:54am
SUSHIMAKI  [developer] 21 Mar, 2018 @ 9:56am 
I'll brainstorm about it.
MladoTouan 25 Mar, 2018 @ 3:11pm 
Hat off, Sushi! :8bitheart:


landon.on.dick22 26 Mar, 2018 @ 6:14pm 
realistic vehciles / infantry or toy soldiers?
SUSHIMAKI  [developer] 26 Mar, 2018 @ 11:44pm 
My latest INfantry_mOD. seems very close to what you are asking. I will probably add some more infantry support vehicles eventually. Like a mechanised infantry truck with riflemen at the back that can shoot.
MladoTouan 27 Mar, 2018 @ 4:17pm 
There already are tons of vehicules in the game+mods, especially tracked ones...
However I don't doubt armed pickups/trucks would render nicely with your skills.
I love your "Special weapon" unit btw, although you should rename it to Walker imo.

Some ideas to expand the Infantry line:
- Guns pushed/pulled by infantries: anti-tank cannon/railgun, anti-air flak, artillery, etc.
- Cyborgs, one with minigun (shoot ground), one with laser (shoot ground/air).
- Mobile Suits: Zakus as standard MS, Gundam as an experimental MS. ;)
MladoTouan 27 Mar, 2018 @ 5:05pm 
About your Xenomorph mod, it's superb.
I barely have any knowledge over the Alien series/lore, but shouldn't the Queen be able to make hive/nest/eggs? Kinda like your Mothra, it may create stuffs for cheaper maybe.

Also after checking, I found flying xenomorphs do exist outside of the mainstream materials...
- "Flying Drones", self-explanatory
- "Flying Queen", would be a costlier way to scrap the building and get a Queen, flying
- "Alien Dragon", it just seems to be a large flying alien, not sure if it's worth being created
Then of course you could think about a flying version for Runners and Warriors too.
They would all melee-hit ground and air I guess (would that be modable?).
Last edited by MladoTouan; 27 Mar, 2018 @ 5:10pm
SUSHIMAKI  [developer] 27 Mar, 2018 @ 5:41pm 
I tried to come up with a melee air unit before. I couldn't get a satisfying result. But at least i discovered how to make strafing air units because of it. I do know of alien gorillas and alien mantis though. The gorilla is even thougher than warrior, the mantis i dont know, maybe make it a ranged acid spitter.

I kind of like the laser gatling cyborg idea. I might do that if i figure out how the minigun mech works. I will try to come up with heavy equipment for infantry. I would probably need a tech 3 then, i will have to change the Finests name since tech 3 would be even better.
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