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and 2)the anti-deathray's 6 second delay on a charge is actually very long, that could be the differance between life and respawn.
ubercharge effect creates an aoe that drains nearby enemy health at 10 hp per second within 2 meters and transfers it to the medic and his healing target on top of their standard heal rate.
ubercharge grants 20% speed boost
20% damage vulnerability on medic whilest not ubercharged
10% ubercharge build rate
Mercy killer-
-50% clip size
-10% reload speed
+20% damage
+5% chance of target catching fire for 5 seconds
Pros
Damage is equal to Ubercharge Percent
Cons
No random critical hits
The Anti-Deathray
Pros
+100% Uber Rate
+30% Overheal
Cons
Deals Self Damage while healing (Not While Ubered)
-25% Ubercharge Time
Ubercharge is a Minicrit and Speed grant for 6 seconds
5% ubercharge is gained by each healing-targets kills
+10 health for healer on healing-targets kill
-10% ubercharge if healing-target dies
-10 health on healer if healing-target dies
Ubercharge grants +25% ubercharge time by each kill by healing-target
when ubered, up to +50%
Mercy Killer
On Hit: Target deals 10% less damage for 0.5 seconds, cannot stack up
20% slower firing speed
These might be horrible, but ehh
Shoots laser projectiles( like rest of gortbort)
shoots 6 shots before reload
about same damage as bison( maybe?)
+crits enemies below 25% base health( 50 on soldier, 75 on heavies, about 31 on light classes, 37 on other medics, 44 on pyros/demomen.)
-25% slower reload
( Nice combo with solemn vow.)
that's all I got.