Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hope that clears things up a bit!
No that does not clear anything up... How do I load them into the MapTool I have been trying for hours...
Here's a link to the vault posting: https://neverwintervault.org/cep
Okay downloaded and put in the folder but nothing shows up in the "toolset"
cep2_add_doors (optional)
cep2_add_loads (optional)
Phenotypes Set: (optional)
cep2_add_phenos1
+ cep2_add_phenos2
+ cep2_add_phenos3
+ cep2_add_phenos4
cep2_add_reforge (optional)
cep2_add_skies (optional)
CEP-Modified Tilesets: (optional)
cep2_add_tiles1
+ cep2_add_tiles2
Extended BioWare Tilesets + CEP-Modified Tilesets: (optional)
cep2_ext_tiles
+ cep2_add_tiles1
+ cep2_add_tiles2
cep2_build (optional)
cep2_custom (optional)
Required:
cep2_top_2_65
cep2_core0
cep2_core1
cep2_core2
cep2_core3
cep2_core4
cep2_core5
cep2_core6
cep2_core7
Not a Hak, but Required:
cep260.tlk
Outdated Haks:
The download includes other "cep2_" hak files that are not currently used,
but are kept available for backwards compatibility back to CEP 2.1 (meaning
a player with the current CEP can still play modules/PWs that were/are
built with older versions).
If you have any problems please continue to post. Happy to help!
https://neverwintervault.org/project/nwn1/other/nwn-university-document-help-pdf-reference-guide-tutorial-xls-collection
I would assume the ones in MyDocuments would work just fine i think BeamDog should fix it so workshop subscriptions work with ToolSet