RimWorld

RimWorld

Rimefeller
Blue Shell 5 Oct, 2019 @ 9:59am
Bug Report
On loading the game Rimfeller has conflict with Prison Labor and it causes all the oil pipelines to bug out. The game asks me to quit and reload when this happens. It takes about 10 reloads for it to load properly.

Side note: Are there any load orders I should be aware of?

Edit: Here is a screenshot of the load error https://imgur.com/a/P2T2bKO

I play in commitment mode so I dont have a backup to load into.

Update: The bug still occurred wile it was the only mod installed. It happens rarely but still does happen. It also seems to happen more when there are more colonists/prisoners in the save.
Last edited by Blue Shell; 9 Oct, 2019 @ 8:16pm
< >
Showing 1-13 of 13 comments
Dubwise  [developer] 5 Oct, 2019 @ 10:10am 
yeah that's just prison labor, nothing you can do about it except keep reloading until it works randomly, or remove prison labor
Oogdan 9 Oct, 2019 @ 10:23am 
when i remove prison labor after getting this error, the map goes gray and i still get an error. Any way to fix this?
Dubwise  [developer] 9 Oct, 2019 @ 10:31am 
you probably need to load the map, run the prison labor removal step in prison labors mod settings screen, then save the game to a new file
Oogdan 9 Oct, 2019 @ 10:35am 
oh okay, but im playing in commitment mode, would just saving the game to the same file work too?
Dubwise  [developer] 9 Oct, 2019 @ 10:42am 
make a backup of the save file just to be safe
Blue Shell 9 Oct, 2019 @ 8:15pm 
UPDATE: Bug still happens if its the only mod installed, but way less frequently.
Dubwise  [developer] 10 Oct, 2019 @ 4:08am 
dont see how thats possible, i have booted the game tens of thousands of times with my mods and never had a map init crash, only when prison labor was running
Blue Shell 11 Oct, 2019 @ 6:46pm 
maybe prison labor broke something rimfeller within my save?
Takoom 23 Oct, 2019 @ 5:19pm 
The production refineries like the synthread refinery keep getting to buffer 100.01% an then stop working. They never go back down to 0% nor will they go any higher an finish their production. I have double checked an they have power, connected properly up, they have the chemfuel stored and the console is manned an the bill set up to make more.

I haven't been able to see what causes it to happen but it seems to happen every time and in a short period of time.
Dubwise  [developer] 23 Oct, 2019 @ 7:45pm 
do they have adjacent loading bays
Takoom 24 Oct, 2019 @ 12:08am 
No i tried putting them further away connected to the network an it works, i guess not long term? Is the system set up to only work if there is a loading bay connected to the refinery? ill go check right now if that fixes things.
Dubwise  [developer] 24 Oct, 2019 @ 6:53am 
refineries can only unload the product if there is an adjacent loading bay, else they will just stall at 100%
Takoom 24 Oct, 2019 @ 7:35am 
Ahh ya works perfectly fine now. Sorry to waste your time like that, i assumed the oil pipes also worked like transport pipes an i could have the Loading Bays at any place as long as it connected to a fuel pipe.
< >
Showing 1-13 of 13 comments
Per page: 1530 50