RimWorld

RimWorld

Rimefeller
Seti 27 Jul, 2018 @ 3:28am
Usage of Rimefeller code
Hey, im making my first mode, it probably wont be any good, and Im using Rimfeller as an example mod, so I look at and copy your code a lot, is this okay?
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Showing 1-4 of 4 comments
Dubwise  [developer] 28 Jul, 2018 @ 8:28am 
Sorry but you shouldn't copy my code for your own projects. Its ok to use it as a reference to see how i use or patch certain rimworld functions, but copying my mod isn't ok. I don't make frameworks to release for people to base their projects off, i can't give support for it like a tutorial, and i woudn't like to see copies of my stuff appearing on the workshop that look and feel and work the same and get associated with me and my mods, but that have questionable or offensive content while taking donations.
Seti 28 Jul, 2018 @ 1:59pm 
I won't outright copy it, I'm using it as a reference, because I really like your mods, the only problem is that I dont understand how to make stations that will create resources without pawns work, so if I wont figure out how it works I'll have to use rimfeller as a heavy reference material, even if not outright copying it, it might be similar in code because of it l (so for my mod idea such stations will just use electricity)
Last edited by Seti; 28 Jul, 2018 @ 2:01pm
Dubwise  [developer] 28 Jul, 2018 @ 4:42pm 
oh if its just spawning stuff from buildings then thats just a countdown in the tick in the refinery that spawns stuff, its just a simple TryPlaceThing but wrapped in a couple of checks for hoppers and existing stacks
Seti 29 Jul, 2018 @ 11:24am 
Thank you!
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Showing 1-4 of 4 comments
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