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so: French revolution, basic revolutions, aspiration for liberty etc ... and maybe adding another unique revolution ... like for prussia the March/German Revolution of 1848?
Also if you are fighting an enemy who still has a larger combat width, the combat width for a battle will always be the bigger one, not the one from the most advanced technology.
Yeah, I know they'd use the inferior tech's combat width, which is why I'm wondering if you've meticulously balanced those techs that decrease combat width in such a way that picking up the tech does not decrease your military might on the field. That is, other bonuses granted by these techs make up for the lowered combat width (Especially the one that lowers it by 10).
Puppets would probably be around the same except maybe not overseas, and making creating more unrest or something else when you annex them but you have full control over them like a Vassal and you could possibly choose to force them over to your goverment type.
I really like these ideas! I'll definitely put them one the list for future updates ... wanted to look into the liberty desire for the late game anyways at some point. Dominions and maybe Puppets are cool suggestions for that matter. Thanks!
2. It would be nice to have trade companies in regions like Kashmir, Yumen, Mongolia and etc.
3. And as we have 'social reform desire' mechanics to make the game more realistic, i think it would be awesome to reduce liberty desire in colonies from development. Let me explain why. In late game colonies can have over 1000 development. It means having more than +100% liberty desire in, for example, Newfoundland. Could AI Britain handle it? I think no. But as we know from history, only one british colony (the Thirteen Colonies) from more than 60 dominions and colonies was ready to fight for their independence.
4. What about making Colonial India (as well as colonial China, Indonesia, South Africa, East Africa etc.)? I think it will be more historical accurate than current EU4 system.
5. Will you add new provinces in atleast Kongo or the whole Africa to reflect the Scramble for Africa?
so point 2 and 3, I will be having a look at in a future patch, as there are definitely things to be done for a 19th century EU4 gameplay.
Though point 4 I'll probably won't include in the mod, as that would force everyone else to play with change that also effects the base gameplay ... but there are already mods out there that do that, which also should be compatible with this mod like the 'Basic Mods: Colonial Regions and Nations'.
Point 5 is an interesting one, since I'm probably going to make a version of this mod as an addon for the BT mod, which has the additional provinces. Maybe at that point I could include the african provinces to this mod as well.
all this does in practice is heavily reduce combat losses on the whole and turn the clock back to the earlygame where morale is now the be all and end all of winning a battle. especially with the fact that in the lategame, army sizes are massive in comparison to the early game.